Hi all,
Many thanks to those that have taken the time to test Popboolr and provide feedback. Apologies for the radio-silence, I've been out of the country for a few weeks and have returned to a mountain of work... so not much time for this labour of love!
I do have one question. You are looking at 60 minutes of Twitter data right? I imagine that is a lot of data. Several times when playing the game froze up and became temporarily unresponsive. I wonder if it is related to your need to parse and update so much information. Would it help to either decrease the amount of Twitter data you are parsing (maybe only the last 30 minutes) or slightly decrease how often you update it?
I downsized the server capacity before I went away, this may account for the unresponsiveness. I'll ramp it up again when I resume development.
Ultimately Popboolr is an ambitious project with an aim to handle a lot more data (in real time) than it parses at the moment. However I'll look into adjusting the parameters, for now, in order to get a workable prototype up and running .
Could the platform be modified such that it watches for hashtags if having a kinda image of e.g. BBR logo shaped from a food (and an address to clam a part of the e.g. daily reward. And for the platform to have vote-ups and downs, once a day, and basically to split a rewards between claimers and ppl posting food made bbr logo incarnations
I'm probably going too far here, but there was a mention of just brainstorming, and that would create a market with a dynamics
How about only being able to claim tweets that mention certain keywords like #crypto #bitcoin #CryptoNote #Boolberry #privacy #fungible, etc. Naturally #Boolberry should have the highest possible reward!
Or you could create incentives to create content that is later claimed by players. For example the person that Tweeted something mentioning #boolberry (assuming they are registered with popboolr) could receive a reward 5x as large as the person who claimed the Tweet. Creating content is harder than claiming Tweets and also more valuable to Boolberry assuming that content is relevant.
There are a number of ideas I have around associating bool rewards with certain hashtags. Even letting users (let's call them 'Sponsors') create their on hashtags and define the pot amount/ reward per tweet or retweet. As a further step other users can upvote and devote those tweets to increase/ decrease the rewards.
E.g. Nike sponsor #JustDoIt. Alice tweets something witty using the hashtag #JustDoIt that gets retweeted numerous times. Alice comes to Popboolr and claims a reward for her tweet and the retweets. On top of this, other visitors to Popboolr reward Alice further by upvoting her tweet on Popboolr. E.g. Bob, upvotes and awards Alice 100 bools out of his balance.
These are more "Phase Two" Popboolr features.... one of the considerations in doing this however is to avoid Popboolr becoming a Twitter spam vehicle.
Two features I'm definitely looking to introduce before going live with "Phase One" are:
(1) Daily Leaderboard
- at the moment there is just a single all time leaderboard. These can be pretty daunting for new Players. I want to reset the leaderboard daily and allow users to compete each day to top the charts. Users can then boost their status and reputation based how well there have done on the daily, monthly, yearly basis. With archive data and statistics on Players performances.
(2) Automated Boolberry rewards
- I'm looking to create a user accounts page that allows users to automatically cash out to their BBR wallet by simply entering how much they wish to cash out and to what BBR address.
That's all for now. Thanks again for your engagement. I'm pretty flat out until Christmas, however hopefully I'll get an opportunity to resume work in earnest on Popboolr over the holiday period.
Damashup