1. XMR has gone up, it has doubled from October 2015 to 0.71 EUR/XMR now.
CKG has actually held up quite well since it is 30% up in 30 days in EUR terms.
4. Crypto Kingdom has grown 10x more valuable in a year.
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CryptoKnight Liqudation Auction
CryptoKnight has decided that it is time to pack up from Crypto Kingdom and move to other lands.
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There is always an opportunity to make a little profit if you look into some of the less active markets.
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The intention is not to make CryptoTown such an expensive place to live that nobody would live there!
It is normal that the players consider prices in fiat currency, and this time seems to be a good time to
exit because XMR is up and our prices likewise. So, to make the place interesting to
enter, not exit, a general reduction in price level is needed. Even though the prices are determined in the markets, some top-down controls exist and affecting the
costs to produce things is a large one of them.
Therefore, 1) The labor union of the NPC's has agreed to the following reduction of salaries:
N1: 700k -> 500k
N2: 1,050k -> 750k
N3: 1,400k -> 1,000k
N4: 1,750k -> 1,250k
N5: 2,100k -> 1,500k
N6: 2,800k -> 2,000k
N7: 3,500k -> 2,500k
N8: 5,250k -> 3,750k
N9: 7,000k -> 5,000k
NPC monetary payouts will be reduced accordingly. Other payouts are unaffected.
2) NPCC living allowance will immediately be cut to 18 mil from 25 mil, and in the future, more of it will be given in kind (as MUS for instance, to be sold).
3) Commoner salaries will be cut accordingly.
4) Especially related to the Building module, the formula to create buildings stays the same, but all its constituents (stone, labor, lux, windows) are labor-intensive, so it is likely that building will be 30% cheaper as well when the markets adapt.
5) The book values for several imported items will be updated soon. Importantly, LUX book value will stay at 200,000 m, but half of it will in practice be buyable cheaper as it is domestic labor (half is imports). The formulas to produce CUL, IC and SCI will stay the same, so their price in the markets will likely be reduced due to the new cheaper cost basis.
6) This move looks big because something like that has not been done for a while. Yet, it is only 28% and it only gets the situation back where it was. When
servants (later NPC) were instituted, it was customary to pay
less than 700k for kitchen aid, and a hotel manager was graded at 2.1 mil. Also, silver has been cheapened every once in a while, and will, as CKG goes up.
7) Intention is to keep the game balanced, and support all prices:
- CON, because it is proven to be unaffected by deflation as it pays a fixed amount of XMR
- CKG, because the game economy is revitalised, making the dividends bigger
- Collectibles, because markets can decide where the prices go
- All other items, because the new situation will make consumables cheaper and perhaps allow bigger profits for producers at the same time.