Long term, I want to see Risto regain control of his accounts and rejoin the Game, so I am not in favour of confiscating his in-game assets now for either development, or forced debt repayment. My personal opinion is Risto has already lost enough money from his involvement with CK, and he could plausibly plead some form of diminished responsibility for his bad decision making due to stress induced mental health problems. That doesn't mean the debt issue can be ignored, but IMO Risto should be given every opportunity to negotiate a 'fair' repayment plan with his creditors, probably tied in some way to the value of M.
The best outcome for the Game is:
1- Risto negotiates a repayment plan with those he owes, probably linked to the value of his assets, and regains control of his accounts
2- Re-start the economic engines of the Game, namely building payouts, taxes, etc
3- Restructure M, as outlined by Loaf/smooth above
4- Tokenise M
I agree on several parts of this. For one, while I think it could make sense to offer CKO as a free kicker to CKM purchases during the ICO, if the ICO managers are not willing to do this, then it certainly makes sense to not dilute the CKO portion. On this, we could consider not offering Town the free 10% and instead just give all current owners of the 4 tril M equal amounts of CKO. Though I would consider going from 4 tril M to 10 tril M before this, or more, just to have it match whatever the CKM # issuance is.
To illustrate: so looking at the Zech account, it currently owns 21.5% of M. Whatever the CKO issuance (be it 4 tril, 10 tril, or something else), it will still own 21.5% of CKO.
However, for CKM, that is where we will do the dilution of 6 tril M, with 1 tril going to Town and 5 tril being used for the ICO. This would mean that for the Zech account, it would go from 21.5% ownership of M to 8.6% ownership of CKM. Depending on discussions, we can have a final outstanding issuance of CKM that may be above 10 tril, but the % ownership decrease that I've outlined (60%) will still be the same.
Also, of course, when I use the term trillions, that is equivalent to 1,000,000.000,000 or 1 mil "full" blockchain currency units.
On the topic of Zech's return, I understand what you are saying and I pretty much agree. As stated, Zech lost like, what, 60k XMR in the game alone? And, oddly enough, his ZechsDick character had more market making activity than the game had in a long time. Now we have VEG produced every year with zero demand.
I have always been of the opinion to return Zech's accounts to him in some fashion, especially when there are no longer any gateways to turn more than $100 of those game assets into crypto tokens like XMR. I think we can all agree that the game is in an awful current state with too many nonsensical items. Perhaps what Zech was trying to do with CK:Universe, where we just go way back in time and the game emerges is the way to go and he could help with that.
If that can't be done, just have Town take over the accounts. They've already gone most of the way. What's the issue with the last step?
However, if the middle ground is having his accounts managed for the benefit of the game and diluting current players and that is what people are okay with, fine.
There are costs in time and work that the Dev fund no longer pays. Bad enough i'm paying myself out of my own invested and diluted funds.
On IRC I see that Speed has a plan that pays for itself--that's what we need more of. Not "let's just give risto his account back and hope the admin will fix it before he leaves with more funds."
I am 100% for anyone other than PJ working on this. Even if PJ was paid well (as he was in the past) I don't see him getting his act together.