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Topic: [DVC]DevCoin - Official Thread - Moderated - page 2. (Read 1058393 times)

sr. member
Activity: 470
Merit: 350
December 06, 2022, 01:34:31 AM
Devtome has been discontinued and is in archive mode now.

You are welcome to contribute new content at Devcoin's peak community site: https://peakd.com/c/hive-152825/created as well as Devcoin's steem community https://steemit.com/trending/hive-152825

Go for it!

Hi, I am trying to login to devtome with no luck, is Nova still around?

Still here lurking xx
newbie
Activity: 10
Merit: 0
December 06, 2022, 12:15:04 AM
Hi, I am trying to login to devtome with no luck, is Nova still around?

Still here lurking xx
hero member
Activity: 666
Merit: 516
Fuck BlackRock
December 01, 2022, 08:02:23 PM
bufflehead boy hiding in the Bahamas

I wish I had at least half of his hair on my baldy head Grin

he's arite. I hope this is for the best of everyone. It's quite a production. =)
member
Activity: 240
Merit: 62
November 18, 2022, 08:06:08 AM
bufflehead boy hiding in the Bahamas

I wish I had at least half of his hair on my baldy head Grin
hero member
Activity: 666
Merit: 516
Fuck BlackRock
November 12, 2022, 07:54:26 AM
Just a reminder Devcoin isn't just keeping up with the times, Devcoin is also the pioneer blockchain-based currency thanks to our founder and his "virtual worlds" development with the same open source systems he's using with our DVC and all its treasuries for his metaverse game economy http://forum.metalforge.net/viewtopic.php?t=1856

Legend:



Metaverse and crypto take time do they not? We're not posers like that bufflehead-lisp boy hiding in the Bahamas at FTX. We're led by actual leaders and coders, visionaries.
hero member
Activity: 666
Merit: 516
Fuck BlackRock
November 02, 2022, 07:25:53 PM
In regards to CMC's outdated info about Devcoin,

There is only one official account from the Devcoin Foundation (@devcoin.org) registered on CMC and so it should be the one with access to any self-reporting dashboard they provide.

- develCuy

I tried to get them to update it with no luck :/
sr. member
Activity: 470
Merit: 350
In regards to CMC's outdated info about Devcoin,

There is only one official account from the Devcoin Foundation (@devcoin.org) registered on CMC and so it should be the one with access to any self-reporting dashboard they provide.

- develCuy
hero member
Activity: 666
Merit: 516
Fuck BlackRock
Sometimes pictures make you remember you invented Web3's important serverless, and secure social client side log in by signing a message and domob aka Daniel Kraft from Namecoin nameid.org dAPP and now Xaya has moved on with his work while you keep building the perfect back end for what he relies on to secure the front end dude to advances in how to execute your original secure front end message signing gateway to the Web 3:



What am I talking about? The fact you two tied in social + gaming into one social game and gave people the proof that years later you would give people a way to tie identity to ownership of game items inside and outside of different 'grids' (I know my 2010 Second Life and Metaverse gaming ling now) - and bc of blockchains and markets you can log into that show all items you own in games on front end wallets like MetaMask to Web3 - you can can think of the universal XR (cross reality) and AR, VR, even web UI entry to the ebay type places where you sell directly with crypto and SECURELY without any trust required if the buyer doesn't meet the swap, or bc if you didn't have the item - you would never be able to display it let alone list it and authorize bc of the on chain ledger (front end, that's the GSP of the marketplace gameverse - it should be up to date and not allow u to forge anything the back end - say MM UTXO Sha256 chains built from Namecoin, Bitcoin, and Devcoin etc to back the validity of its front end Game State of your account Smiley....

https://twitter.com/777mellon/status/1580498794072137728?s=20&t=ybw8woYTVZpFdEP7LqkRww

Those tweets are the reason I made you and domob almost "handshake" at that moment but at least you "GODdotKnotworkdotCom" met your first "Adam" in the real world making front end dapps and protocols to make your lifelong work possible.

What do you think. We wait or can we just go all out?


Quote
ETH was down since I posted that offer, it was about $25 USD when I posted it.

So far that is the only such house minted as an NFT, to work with them in large numbers a simple way to prove ownership is needed, the simpler it is the less overhead fees someone wanting to assert various powers-of-ownership would face since basically its current usefulness other than simply as something that can be traded on the blockchain would be using it to bypass the in-game keys that characters in game use to access the house. That would require game-master intervention such as having the gamemaster provide some character or characters with the in-game key objects or even editing the maps to invalidate the current set of keys and issue new different keys for the building. Or maybe edit the existing keys in character's inventories or item-stashes to make them invalid and issue new keys.

Its advantage over other similar buildings that have not been minted as NFTs is thus that the owner of the NFT can loan or lease revocable access to the building.

Congratulations on becoming the very first owner of a Galactic Milieu NFT! Smiley

-MarkM-


Can you integrate a message signing with my Web3 chrome wallet into the game and adjust the gameplay to be aware of the need to trigger the extension using .js when I login into the GUI but within a modern Chrome browser? Maybe from there I sign a message with my key that proves ownership of the Ambassador's Residence property and the game also notices that item if I am on Polygon network so in essence I sign the method I own priv keys that own the Polygon ERC1155 NFT and the code in the game knows what property "15001" after they see me sign the message allowing it to access the items in my wallet and read correctly where that item is on the map. From there I control the right in-game for all attributes and owner rights to use the property for in-game leasing, sales, even tie it to my id by making XID from Xaya the model for that type of feature. If I recall, it was your idea and domob was working on it for purely loging in to OpenID sites with Chrome local/client-side priv keys that a server never would see.

Maybe that's key. The game running on Java and js chrome should have a way to run an android emulator or patch the code to work where Web3 wallets could log in to the game now that you have Polygon Web3 NFT, marketplace account attachment to the minted NFT. I think you're almost there buddy. I know Huntercoin now "human mines" with Unity3d and a special GUI but only for windows. The cool thing about Xaya and ERC NFT using Polygon is a real cheap way to create the front end to enter you metaverse game into the future you are looking for (text instructions underneath processed using d-apps and clever architecture like Xaya X (chain agnostic code) and Gamestate processors to give the state of the game updates the instant the tx is valid leaving the xayad nodes and back end UTXO chains just to store and record while the game moves us in real time without glitch dude to Xaya X and GameStateProcessors taking the valid tx and instantly processing the state so it needs not wait for blocktimes. Polygon frontend can handle processing in 10-15 sec, but the backend MM chains Xaya Core on top of Namecoin and Bitcoin v 23 still merge mines the entire data as the txn stores in blocks.

YOu know this but I figured since I'm seeing it come to life even the use of a GSP gives us a chance to render a 3D map and UI for your game from within a web browser as simple as oncyber.io etc, bc the GSP flat out works in that model and you can still fall back and trust the game state will remain when u show up and login by signing a message with the Web3 Polygon front end bc your blockchain is robust, hardened, and readable for anything the node would need to recall from the back end blocks if there was a "missing' item or part of the current game state. Chances are those queries are going to be very fast as they are built on the two most powerfully hash powered blockchains in crypto Smiley.
hero member
Activity: 666
Merit: 516
Fuck BlackRock
UPDATE FROM OUR LEAD DEV SINCE 2014 - DEVELCUY DOWN AT ETHEREUM'S #DEVCON VI IN BOGOTA, COLOMBIA THIS WEEK



Is it finally getting to be "our time" - either way, do work develCuy! We love ya dude! Safe travels!
legendary
Activity: 2940
Merit: 1090

ETH was down since I posted that offer, it was about $25 USD when I posted it.

So far that is the only such house minted as an NFT, to work with them in large numbers a simple way to prove ownership is needed, the simpler it is the less overhead fees someone wanting to assert various powers-of-ownership would face since basically its current usefulness other than simply as something that can be traded on the blockchain would be using it to bypass the in-game keys that characters in game use to access the house. That would require game-master intervention such as having the gamemaster provide some character or characters with the in-game key objects or even editing the maps to invalidate the current set of keys and issue new different keys for the building. Or maybe edit the existing keys in character's inventories or item-stashes to make them invalid and issue new keys.

Its advantage over other similar buildings that have not been minted as NFTs is thus that the owner of the NFT can loan or lease revocable access to the building.

Congratulations on becoming the very first owner of a Galactic Milieu NFT! Smiley

-MarkM-
hero member
Activity: 666
Merit: 516
Fuck BlackRock
September 14, 2022, 05:43:32 PM
Update on Galactic Milieu (Devcoin and treasuries) by MarkM from his "makemoney.knotwork.com" site:

Quote
Galactic Milieu: approaching "seed round" stage?
Greetings.

I am Mark Metson of Digitalis Data Services, known on BitCoinTalk forum as "markm", controller of various "knotwork" domains starting with knotwork.com and thus known on many venues as user "knotwork".

My work in online gaming began on dialup BBS before the internet (TCP-IP) was invented.

I built "Digitalis D'ydii Cluster" for the Apple IIe before even getting into BBS systems.

Digitalis D'ydii Cluster was a 1.0E11 x 1.0E11 x 1.0E11 parsecs cube of space (due to Apple IIe floating point only supporting 11 digits of accuracy), which is large enough that if the observed in "real life" receding of galaxies aka expension of the universe had been implemented the galaxies at the edges would have been receding from the center at the speed of light or faster, thus it comprised a full "observable universe", but the whole thing resided on just one 800 megabytes or thereabouts Apple IIe floppy-disk. (The kind I liked to refer to as a crunchy rather than a floppy, being 3.5 inch brittle plastic thing rather than an "actually floppy" 5.5 inch or 5.25 inch or whatever the "true floppy" disks of the time were.

So I have been at this for quite some time.

The D'ydii Cluster was inspired by the "Traveler" roleplaying game, but magnified tech-levels by ten to allow steps between the points where a new tech became a laboratory possibility, so at the tech level it is discovered a tech has an efficiency of effectively zero but ten tech levels later, when the next tech is discovered, you are up at decent/normal efficiency, and beyond that asymtotically approaching 100% as you continue on and on to higher tech-level.

The D'ydii Cluster posed three problems / puzzles:

One, being akin to "Traveler" RPG it had no mechanism(s) for evolution of the culture, techlevel, etc of planets.

Two, being "compressed" onto a single disk by being generated using pseudorandom numbers derived from the co-ordinate system, it would have been infeasible in those days to actually evolve the states of the planets due to lack of any scalable database potentially able to contemplate storing info about each planet of each galaxy of each local group of each group of each cluster of each supercluster etc of galaxies.

Three, bitcoin being years into the then unknown and unknowable future, it did not seem feasible to have a universal currency, because nothing in a galaxy far far away seemed reasonably "valuable" until or unless it was transported to whoever might (once they could actually access/use it) consider it "valuable". Thus spaceships retained just one field for currency, which was zeroed on leaving starport, any not spent on cargo being left as a tip for the starport they were leaving, so that at arrival at next starsystem the currency field could be renamed to the name used there for their local currency, which would be obtained by sales of cargo.

One nice feature was the price lists could be displayed/printed using any item from the list as the denomination in which the value of all the others would be shown.

(Convenient for showing all prices in terms of fuel, for example, since fuel was one thing all starships knew they would need at all ports.)

When the internet came along, many of those ideas were carried forward, but meanwhile "Civ games" had come along, so I started building a "Civ I" type game using the Athena widget-set (for X-windows: I had migrated from Minix to Linux by the time I got involved with the Internet).

After a few years or so I noticed someone else was also working on a Civ-game for Linux: FreeCiv; and doing it better, too, I thought, so I stopped working on my Athena-widgets based one and decided to adopt FreeCiv.

Notice the heavy use of / emphasis on free open-source software all along, from Minix to Linux to FreeCiv etc; my Athena-widgets based Civ was also GNU licensed.

Once I stumbled upon bitcoin, back before "bitcoin pizza day", in the course of searching for software to enable a basic trading layer that only once it was up and running would have a transport layer added thus would simply trade items at one location for items at the same location or at other locations but only changing ownership not actually transporting any of the items, I realised that provided faster than light communications could not be blockaded the way transport between places could in principle be blockaded, it might begin to look feasible for places at a distance from one-another to use the same currency without necessarily having to be able to eventually "settle up" (reconcile) by actually moving stuff from wherever to the people wanting/needing/buying it or moving the customers to the goods or products.

Thus was born the Galactic Milieu: FreeCiv planets, using a "Galactic Ruleset" for FreeCiv to build Starships for transport between starsystems.

I modified the -testnet part of the bitcoin daemon program several times over, to make for various civilisations bitcoin daemons that, when fired up using the -testnet flag, implemented a currency for that civilisation.

Thus were born the United Kingdom Britcoin (UKB), Canadian Digital Notes (CDN), Martian BotCoins (MBC), United Nations Scrip (UNS), bitNickels (NKL), Galactic (aka General) Mining Corp (GMC) and Galactic (aka General) Retirement Funds (GRF).

The inspiration to make "bitcoin clones" came from the then newly invented NaMeCoin (NMC), so I also assumed NaMeCoin would be in use in the Milieu.

Because he saw (on BitCoinTalk forum) that I had experience making spinoffs of BiTCoin, someone hired me for 100 bitcoins (by that time trade-able on exchanges and worth about 5 or 6 bucks per bitcoin) to help them develop DeVCoin (DVC); we started initially with GRouPcoin (GRP) because his goal was to fund groups working on free open source projects. Once we had nailed down how exactly he (I guess he, but technically it could have been a person of any gender for all anyone knew as "he" was merely a bitcointalk username) wanted to structure his coin, we named it DeVCoin and he wanted to trash GRouPcoin. But in the course of testing many of my players had earned themselves some GRouPcoin, including by "mining" it, and if you are into RPG type gaming you surely know how players dislike losing items from their inventory so I kept GRouPcoin going.

Around that time "merged mining" came along, thanks to NaMeCoin, so we made DeVCoin merged-mine-able.

Also, NaMeCoin was not the only new spinoff coming along, and not the last one with merged mining ability either.

So before long I was merged-mining using a free open-source distributed pool software, merging bitcoin, namecoin, groupcoin, devcoin, ixcoin (IXC), i0coin (I0C), geistgeld (XGG), coiledcoin (CLC) and so on.

I also got into scrypt when TeneBriX (TBX) adopted it, and the second scrypt coin, FairBriX (FBX), then a guy who had the big advantage of working for a major platform, that let him promote his own scrypt based coin, the third of the scrypt coins, LiTeCoin (LTC) ignored TBX and FBX and promoted his own coin, LTC with advantages given by his place of employment, so that LiTeCoin took most attention away from TBX and FBX, leaving them as decent candidates for use in the Galactic Milieu.

UKB is the currency of the Brits, who seek to unite the English, the Cornish, the Welsh, the Scottish and maybe even (good luck with this part) the Irish into a united Britain. The Brits appear in the Crossfire-RPG interface and the CoffeeMUD interface as Britclan.

CDN is the currency of the Canucks. They too can be found in the Crossfire-RPG interface and in the CoffeeMUD interface, as the Canucks clan.

(Technically, in CoffeeMUD, there are various governance forms for clans, that use names other than clan, such as guild, fellowship, family, gang etc, so in CoffeeMUD neither Britclan nor the Canucks are actually of a type technically named a clan.)

MBC is the currency of the Martians, who supposedly (in-game backstory/legend) obtained blockchain technology from the Hackers (whose own currency is BiTCoin) and from whom the other civilisations that have blockchain technology supposedly obtained it.

NOTE that the Galactic Milieu is an alternate reality game ( See Alternate reality game - Wikipedia ); in-game, Earth is mostly assumed to be mythical, partly of course because look at the number of civilisations on Earth at the same time compared to how many FreeCiv could actually historically support: clearly Earth must be a myth as no "actual" planet in FreeCiv space could possibly have that many civilisations on it at once! Smiley

Earth is thus supposedly currently in a process of being prepared by the Milieu civilisations to become a potential member-planet of the galactic community of civilisations, and so called "Satoshi" introduced BiTCoin probably due not only to connections with the Hacker civilisation but also probably using Tor to conceal from Earthlings that the BiTCoin network actually has nodes in other starsystems, maybe even in other galaxies, via much much faster than light communications of some kind known to Hackers and probably even well beyond even what Martian technology could muster.

Rather than follow GRouPcoin into becoming merged-mined alongside bitcoin, UKB, CDN, MBC, UNS, GMC, GRF and NKL, having pre-mined all their coins up-front thus not having block subsidies to incentivise miners, migrated onto an Open Transactions server, then later onto HORIZON and Stellar platforms. When DMD comes out with its EVM-compatible DMDv4 it is expected they will also add that platform to their repertoire.

Because it is not always reasonable, especially in early stages of startup and development, to expect to have enough traders and arbitrageurs trading all currency-pairs to reasonably "discover" relative values by use of markets, a "treasuries" system was adopted whereby each currency has a "treasury" the total value of which can be divided by the number of coins minted to derive a value per coin. Thus was born the Latest Rates include-file, which Open Transactions shell-scripts used to automatically post buy and sell offers of all the main currencies in terms of each-other.

Open Transactions allowed scales of markets, so each currency had three scales, individual coin scale and two larger scales in which what was traded was batches or "lots" of 1000, 10,000 or 100,000 of a coin at a time, with the wholesale markets giving discounts so players could buy a large lot on one market and sell it as smaller lots on the smaller market(s).

HORIZON and Stellar do not have that "lots" feature, which is perhaps unfortunate or maybe not. Not sure.

A main top level wiki page about the Galactic Milieu is at https://www.devtome.com/doku.php?id=galactic_milieu

Historic tables and plots of values and suchlike are linked to from http://galaxies.mygamesonline.org/digitalisassets.html

Info pages about all the Milieu assets on HORIZON and Stellar are linked to from top level page https://makemoney.knotwork.com/.

Thanks you for reading (assuming you actually did!), I needed to write a page like this anyway just not sure yet where to put it since my resume etc used to be part of my Graphic Ominiscient Device, god.knotwork.com, which along with the various other "knotwork sites" I no longer bother to host, not only because they are all found many times over in archive.org's wayback machine but also because I used a free open source webserver with its own custom "XML" markup, that later got commercialised so I long ago could no longer run a free open source version of it.

-MarkM-

Update: I have purchased markm's Polygon ERC-721 NFT token from OpenSea and it points to the GM page on devtome.com as well! Smiley - https://opensea.io/assets/matic/0x2953399124f0cbb46d2cbacd8a89cf0599974963/70786062667914581856858023814398628332164966662151973993326456795254088531969/

It cost $13.37 I mean $13.36 at the present 0.01 "ETH" + gas price I paid for it. I backed up all things on arweave and internet archive as well.

I've officially "minted" MarkM's Galactic Milieu asset onto the "Web 3" network Polygon - a L2 EVM type bridged chain:
https://polygonscan.com/tx/0xe55e5f6201e5dccd3f6db4e43786b0cf8b8fe765bb7c3b45340c6bbdd7f72734

(sadly Mark's "WETH" is now only $12.90 at this time lol)

DEVCOIN TO THE FUTURE!
hero member
Activity: 666
Merit: 516
Fuck BlackRock
Possible Blockchain Hard Fork Coming

from lead developer develCuy on t.me/devcoins



BIG NEWS FROM MARKM, OUR FOUNDER OF DEVCOIN AND HIS 11 PLUS YEARS OF DEVCOIN AND OTHER COINS HE USES FOR GALACTIC MILIEU - HIS METAVERSE PROJECT:

https://www.reddit.com/r/devcoin/comments/woigtg/huge_update_seed_round_soon_for_galactic_milieu/

Preview Image:



Direct Link: https://makemoney.knotwork.com/



Great work Fernando and Mark!


Update Aug 19: I'm not leaving the community. I believe in the project. But I have been removed from the Twitter Facebook posting roles. I have made it clear on my profile that I am no longer A-Team. Wasn't my choice. But I'm not mad about it. I will still test and run nodes, use markms software to run old nodes for GM. No one should control Devcoin positions too long anyway, it's someone else's turn. I can't change my sense of humor but I did do a nice job -- it took a lot of effort to get from 41 to 120 something FB followers, bring other devs into our telegram and get them interested in the project and pay for block explorers at chains. I'm just saying this to make it clear. I am a community enthusiast now but I do not work for Fernando's team. He can find someone who is better at delivering what he expects. I suggest he be more clear though and take more time to explain what's allowed and what's not -- even tho that's a bit against my take on decentralized networks and open source contributions...

TL;DR You will no longer get project updates from me. I am sorry.
jr. member
Activity: 51
Merit: 10
The part about generational wealth is certainly relevant.

Don't keep thinking of DeVCoin "in isolation". It is part of a large family of coins.

At this point too too many coins have been abandoned, turning them into just scam cash-grabs in effect.

Our coins are not like that, and we have even reached out to salvage some that weren't initially part of our family, such as the first two scrypt coins that the litecoin followers callously abandoned and tried to "sweep under the rug", and the "science fiction themed" coins because science fiction themes fit the themes of the Galactic Milieu.

We should be focussing our support of free open source more tightly, favouring specifically initially the items of free open source that we actually use in our overall multiverse / metaverse projects, like all the coins themselves of course but also all the games we have been able to find a place (use) for so far and the minimal amounts of "glue" needed to fit them all together more conveniently.

We should have restricted the Wiki rewards to articles specifically about parts of that evolving multiverse / metaverse, things like people's experiences and strategies of getting themselves set up as powerful factions in the Milieu, suggestions for ways the components could be improved to work better together, heck even things like commentary on how best to interpret the various weights and measures and values and units within the various games to fit them all together well.

DeVCoin is still a "reserve currency" within the Milieu, and still almost the "unit of account" in the milieu too, the unit of value in which everything is by default shown in the Latest Rates include file still.

https://galaxies.mygamesonline.org/latestrates.inc

The Galactic Milieu deliberately locks coins up, taking them off the market, not just by having them all buy each other up for their Treasuries to increase their own calculated value but also by the policy of only tokenising half the coins on hand so that the other half can be used to buy back the tokens leaving the half that is tokenised still in cold storage "forever", still "backing" the tokens ready for their re-use. That is, we do not mint tokens "on the fly" as coins are "bailed in" and un-mint them as the coins they represent are "bailed out", rather we basically do not need to "bail out" the tokenised coins because we have enough additional coins to buy back the tokens while still leaving the tokenised coins locked away so the tokens are still "backed" even while they sit in our coffers ready to be re-used the next time someone wants to "bail in" some coins.

Thus there are two layers of tying up of coins to keep them from hitting the exchanges, being "dumped" to drive the spot prices on the exchanges down.

Admittedly there is still some "dumping" going on, partly because so many coins have been stolen so many times by "fly by night" exchanges, though by now hopefully we have already "bought back" most of those stolen coins.

Also of course upon initially launching onto a new token-platform such as Stellar, we do not have huge piles of its native coin with which to build the buy-sides of our trading-pairs; it takes time to sell enough of each coin on that platform to build a good strong buy-side denominated in that platform's native coin. That acts a bit like an "ICO", as while our buy-side is still small and weak we usually sell initially at bargain prices to build the buy-side more rapidly; basically as long as the price slots we are filling with buy-offers are low price we don't necessarily have to sell the coins at full price to fill them, just sell them at a higher price than we will be using the proceeds to make buy offers with. Currently the Stellar platform is still full of bargains as we are still a long way from having enough Stellar Lumens to build the buy-sides strongly and solidly up to the actual calculated values of the coins we are selling there.

(Calculated values are calculated by totalling the value of the coin's "Treasury" and dividing that total by the total number of the coin that has been minted.)

So this is very much a long long long term project.

We had earnings by loan interest long before "DeFi" became fashionable, implemented in our "Finance Corps" that anyone can buy "shares" of on the HORIZON platform.

We have had breeding of characters, combat enabled optionally between them, pretty much everything "Axie Infinity" provides just without the totally un-necessary use of a blockchain to do it, far too many things in recent years have stuck blockchains in where they are not needed. We could do that too but really blockchain is not always the best database to use for games.

Take a broader look at the canvas, DeVCoin is just one coin among many we are weaving together to make something much greater than just a sum of parts.

https://makemoney.knotwork.com/horizon/assets/

https://makemoney.knotwork.com/stellar/

https://makemoney.knotwork.com/

https://galacticmilieu.quora.com/

-MarkM-


Commendable efforts
Still no wide real use outside your game
if a coin is alive because of a game, it's dead already
Put together a Musk-like pal and a clear plan, the old blockchain is already there, turn it into something real
With all the scams out there, it's a pity that a project like this is almost dead
legendary
Activity: 2940
Merit: 1090
The part about generational wealth is certainly relevant.

Don't keep thinking of DeVCoin "in isolation". It is part of a large family of coins.

At this point too too many coins have been abandoned, turning them into just scam cash-grabs in effect.

Our coins are not like that, and we have even reached out to salvage some that weren't initially part of our family, such as the first two scrypt coins that the litecoin followers callously abandoned and tried to "sweep under the rug", and the "science fiction themed" coins because science fiction themes fit the themes of the Galactic Milieu.

We should be focussing our support of free open source more tightly, favouring specifically initially the items of free open source that we actually use in our overall multiverse / metaverse projects, like all the coins themselves of course but also all the games we have been able to find a place (use) for so far and the minimal amounts of "glue" needed to fit them all together more conveniently.

We should have restricted the Wiki rewards to articles specifically about parts of that evolving multiverse / metaverse, things like people's experiences and strategies of getting themselves set up as powerful factions in the Milieu, suggestions for ways the components could be improved to work better together, heck even things like commentary on how best to interpret the various weights and measures and values and units within the various games to fit them all together well.

DeVCoin is still a "reserve currency" within the Milieu, and still almost the "unit of account" in the milieu too, the unit of value in which everything is by default shown in the Latest Rates include file still.

https://galaxies.mygamesonline.org/latestrates.inc

The Galactic Milieu deliberately locks coins up, taking them off the market, not just by having them all buy each other up for their Treasuries to increase their own calculated value but also by the policy of only tokenising half the coins on hand so that the other half can be used to buy back the tokens leaving the half that is tokenised still in cold storage "forever", still "backing" the tokens ready for their re-use. That is, we do not mint tokens "on the fly" as coins are "bailed in" and un-mint them as the coins they represent are "bailed out", rather we basically do not need to "bail out" the tokenised coins because we have enough additional coins to buy back the tokens while still leaving the tokenised coins locked away so the tokens are still "backed" even while they sit in our coffers ready to be re-used the next time someone wants to "bail in" some coins.

Thus there are two layers of tying up of coins to keep them from hitting the exchanges, being "dumped" to drive the spot prices on the exchanges down.

Admittedly there is still some "dumping" going on, partly because so many coins have been stolen so many times by "fly by night" exchanges, though by now hopefully we have already "bought back" most of those stolen coins.

Also of course upon initially launching onto a new token-platform such as Stellar, we do not have huge piles of its native coin with which to build the buy-sides of our trading-pairs; it takes time to sell enough of each coin on that platform to build a good strong buy-side denominated in that platform's native coin. That acts a bit like an "ICO", as while our buy-side is still small and weak we usually sell initially at bargain prices to build the buy-side more rapidly; basically as long as the price slots we are filling with buy-offers are low price we don't necessarily have to sell the coins at full price to fill them, just sell them at a higher price than we will be using the proceeds to make buy offers with. Currently the Stellar platform is still full of bargains as we are still a long way from having enough Stellar Lumens to build the buy-sides strongly and solidly up to the actual calculated values of the coins we are selling there.

(Calculated values are calculated by totalling the value of the coin's "Treasury" and dividing that total by the total number of the coin that has been minted.)

So this is very much a long long long term project.

We had earnings by loan interest long before "DeFi" became fashionable, implemented in our "Finance Corps" that anyone can buy "shares" of on the HORIZON platform.

We have had breeding of characters, combat enabled optionally between them, pretty much everything "Axie Infinity" provides just without the totally un-necessary use of a blockchain to do it, far too many things in recent years have stuck blockchains in where they are not needed. We could do that too but really blockchain is not always the best database to use for games.

Take a broader look at the canvas, DeVCoin is just one coin among many we are weaving together to make something much greater than just a sum of parts.

https://makemoney.knotwork.com/horizon/assets/

https://makemoney.knotwork.com/stellar/

https://makemoney.knotwork.com/

https://galacticmilieu.quora.com/

-MarkM-
jr. member
Activity: 51
Merit: 10
hi everyone
any development lately?

Hi sandboxsand, thanks for asking!

I'm updating Devcoin's AuxPow support. It required to remove most of Syscoin based code and replacing it for Namecoin's clean and stable implementation. You can watch progress over here: https://github.com/devcoin/core/tree/auxpow

Go for it Devcoin community!

- develCuy

Good
When do you plan to give dvc a clear place in crypto? Real use is still missing...
Could it become an every coin wrapper ... maybe in conjunction with timelock function?

--> dvc could become a sort of general long term coin custodian, considered the advantage of its long merge mined chain.
you could lock coins for years, enough to have your children grown up, protect against criminals and worries

 lock fee: 1 dvc (burned)

would it be possible to lock a nft into dvc blockchain for a certain amount of years? i guess yes

what if every piece of artistic production financed with dvc has a direct trace on dvc blockchain, and the reward is linked to use / visualization of it?



hero member
Activity: 666
Merit: 516
Fuck BlackRock
win wallet dont load at all tons of build and source code errors...

@develCuy would it be okay to send 0.8.9.0 the last Devcoin-Qt for Windows (64 bit) before Devcoin Core 22.x (only on windows for devs testing right now, sorry!)
sr. member
Activity: 530
Merit: 253
LDOGE aka Litedoge -stakeable 2.0 doge
win wallet dont load at all tons of build and source code errors...
hero member
Activity: 666
Merit: 516
Fuck BlackRock
hi everyone
any development lately?

Hi sandboxsand, thanks for asking!

I'm updating Devcoin's AuxPow support. It required to remove most of Syscoin based code and replacing it for Namecoin's clean and stable implementation. You can watch progress over here: https://github.com/devcoin/core/tree/auxpow

Go for it Devcoin community!

- develCuy

You're a champion. All of this software is not only exciting it's working quite well the first time you let me compile the binaries! If only I had an android.... I will be getting one soon Just waiting for DISH Open-RAN 5G to come to my city Smiley
sr. member
Activity: 470
Merit: 350
hi everyone
any development lately?

Hi sandboxsand, thanks for asking!

I'm updating Devcoin's AuxPow support. It required to remove most of Syscoin based code and replacing it for Namecoin's clean and stable implementation. You can watch progress over here: https://github.com/devcoin/core/tree/auxpow

Go for it Devcoin community!

- develCuy
jr. member
Activity: 51
Merit: 10
hi everyone
any development lately?
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