1. Iv read alot mentioning the word app along with the modules, as if it was the same.
But wouldent u need to build/code a module first, in order to install things like a android app on to it or several apps on this single module??
Cuz i imagine a company would like to build just one module and then being able to put on top of this whatever they wanted.
Or would they need a new module for every program or game added??
2. Would it atleast in theory be possible to take already created android or apple apps and tweak them a bit and then add them to the XBY modules??
I have no clue what code language is used for apps to be honest.
But i keep hearing XBY will be able to handle many different.
3. Last question and the one im most curious of.
We all know of game apps like Clash of clans and where u can buy Gems or tokens in order to do many things within the game.
Is it possible to imagine XBY could strike some kind of deal that would farvor gamebuilders to incorperate the XBY coin into this payment system of the game and so it becomes win/win for game devs and XBY holders + the dev fund??
Cuz the ingame name of the tokens could still be whatever.
So the game devs could buy coins (huge amounts) on whatever EX and then within the game the XBY coin becomes "Gems" if its Clash of clans and the game devs decides the ratio between the two and could make a killing.
Especially when the XBY just keeps going up in value over time, instead of now where they all have their game tokens pegged to dollars or Euro which are inflating every year and banks pay no intrest on the money the creaters earn and have sitting in whatever Bank account.
Also having fiat in a bank is a huge risk these days.
This risk is normally what u are getting paid for, by recieving intrest.
At the same time, the XBY corporation could get a cut of their profit for whatever deal they strike.
Anyway...just trying to see the potential here.
Have been reading to long with no acc in order to ask questions before today.
Thx
Hi Nick
Thanks for asking. In my understanding:
1. You can build on top of the platform however you wish. I would imagine separate games would use separate modules.
2. That is correct. You can take apps that are already created and plunk them right on top of a module.
3. Every application would have it's own coin use. Mainly, applications would be "voted on" by using XTRABYTES coins.
If 2. is correct from what u say, then that could be HUGE!!
There is Sooo much money in these apps.
I guees i see what u are saying. So this module would obv be build so it could "talk" with the app u wonna put on it.
Then a question within my question would be, what language is used for apps and can a little team that only knows how to code apps (android geeks) be able to figure out the coding of modules themself?
Cuz otherwise we would only attract the bigger devs with resources to hire new crypto devs.
I assume small projects would be prefered in the beginning.
No huge game company is gonna take such a risk imho.
3. I dont understand your answer.
So u dont expect it being possible to peg the xby coin to whatever token they wonna use ingame?
#2 is not possible; it's available to happen once the modules are all live. We should see testing soon(TM). From my understanding, Android, which is a Java based language, will be available to code with on the platform.
3. It wouldn't be possible as XTRABYTES main use for its tokens will be to vote on actual applications implented. Think of it like a review system almost. It's kind of hard to explain.
Check out my article below.
https://steemit.com/cryptocurrency/@t0mpee/so-here-s-a-rough-idea-of-my-understanding-of-xtrabytes-and-why-it-will-be-a-direct-competitor-with-other-coins-soon