Author

Topic: [OLD] Eligius: ASIC, no registration, no fee CPPSRB BTC + 105% PPS NMC, 877 # - page 123. (Read 458370 times)

member
Activity: 98
Merit: 10
WK - sent you a PM about manual payouts if possible. Thanks in advance!
member
Activity: 88
Merit: 10
The sheep who walks through walls.

Summary: Pool is online.  Stats are online.  No accepted shares we lost.  Payout queue is clear.

Thank you all for you patience!

-wk

Thank you for the update and the work, wizkid057.  Everything looks normal again from my chair.
-Sheep
legendary
Activity: 1223
Merit: 1006
Update with pool: everything was breaking everywhere, so I rushed to get the new server working.
New server Postgres is screwed up, so I set it up logging shares to a textfile for now.
Payouts and stats are down as a result, but hopefully it won't take long to recover from this mess.

Three day's no Payouts and Stats.........

OK! *clears throat*

... Greetings Eligius Miners!

Its been a rough past few days.  Here's what's happened:

  • Eligius's server was having some serious problems which appeared to be related to connectivity (bandwidth starved)
  • Server was also having software issues related to memory and the virtualization software used to partition the pool and the web server.
  • I was able to get a new, higher spec'd server online at a new data center several days before these issues became damaging, and I was unavailable when all hell broke lose with the original server to finish a clean setup.
  • In my brief absence, Luke-Jr got in and quickly got the new server up and accepting connections and logged all shares to a well-formatted file.
  • This broke stats (since the mining wasnt even on the same server!) and payouts (same issue) until I was able to migrate these key pieces of software and related data.
  • I got accepted shares into the database as normal, and parsed the file that was made and added those to the database, then caught up the CPPSRB reward system.
  • Coinbase payouts resumed shortly, and a manual payout was sent to catch up all payments missed while the reward system was offline.  All payments are current up to the time of this post.
  • Stats were offline mainly because of the huge size of the databases involved with the migration. They are now back online.

Just about everything should be back up and running.  I will note that IPv6 connectivity is presently not available, but I will be working on that shortly.

I will be looking at all options in the coming days to make sure that Eligius remains stable and stats remain available.

On a side note, a generous miner has volunteered time and effort for a full redesign of the Eligius homepage, which should be online any day now!

Summary: Pool is online.  Stats are online.  No accepted shares we lost.  Payout queue is clear.

Thank you all for you patience!

-wk
sr. member
Activity: 344
Merit: 250
Flixxo - Watch, Share, Earn!
Three day's no Payouts and Stats.........

 Huh
full member
Activity: 239
Merit: 250
I was running 2.9.6. Just switched to 2.10.8 Seems to be working fine now.  Thanks.
legendary
Activity: 2576
Merit: 1186
Pool is down for me. Anyone else?

Not stop "Abandoning stale search to restart"
This seems like a bug in BFGMiner - are you using the latest version?
full member
Activity: 239
Merit: 250
Pool is down for me. Anyone else?

Not stop "Abandoning stale search to restart"
sr. member
Activity: 344
Merit: 250
Flixxo - Watch, Share, Earn!
Update with pool: everything was breaking everywhere, so I rushed to get the new server working.
New server Postgres is screwed up, so I set it up logging shares to a textfile for now.
Payouts and stats are down as a result, but hopefully it won't take long to recover from this mess.
Cool, cause I like your pool, but things were awful. Glad to see the server is helping. Got any idea when the stats might be back up? I'm testing some with your pool to see how it works for me now.


When the statistics and payouts work again?
Tia
newbie
Activity: 27
Merit: 0
Update with pool: everything was breaking everywhere, so I rushed to get the new server working.
New server Postgres is screwed up, so I set it up logging shares to a textfile for now.
Payouts and stats are down as a result, but hopefully it won't take long to recover from this mess.
Cool, cause I like your pool, but things were awful. Glad to see the server is helping. Got any idea when the stats might be back up? I'm testing some with your pool to see how it works for me now.
legendary
Activity: 2576
Merit: 1186
Update with pool: everything was breaking everywhere, so I rushed to get the new server working.
New server Postgres is screwed up, so I set it up logging shares to a textfile for now.
Payouts and stats are down as a result, but hopefully it won't take long to recover from this mess.
legendary
Activity: 2576
Merit: 1186
Yes, poclbm should gracefully handle it. But also eloipool could handle it by serving out 1 in this special case and use pdiff for any higher figures. When sending the value to the client, just ceil(pdiff,1.0) it? Call it a workaround for poclbm or whatever. Or check client name for poclbm and only serve it to them.
Sending 1 will cause miners to not submit, and thus not be credited for, some (tiny fraction of) shares.
More problematic, poclbm does NOT send its useragent over stratum, so there is no way to identify it.
sr. member
Activity: 434
Merit: 250
On the contrary, bdiff is a hack.

Anyhow, the point is that poclbm has this bug that affects any pool that wants to continue using the standard pdiff 1 target.

Yes it's a hack, but it's the hack used by bitcoind so it's sort of the standard (one could argue correct) way to represent the numbers.

Yes, poclbm should gracefully handle it. But also eloipool could handle it by serving out 1 in this special case and use pdiff for any higher figures. When sending the value to the client, just ceil(pdiff,1.0) it? Call it a workaround for poclbm or whatever. Or check client name for poclbm and only serve it to them.

The other option is that you and the poclbm author both refuse to provide a work around and then no one wins, but all poclbm users trying to mine at eloipool pools lose.
legendary
Activity: 2576
Merit: 1186
especially since it can be easily compressed down to a single byte (by counting the number of zero bits).
In other words, pdiff is a hack.
On the contrary, bdiff is a hack.

Anyhow, the point is that poclbm has this bug that affects any pool that wants to continue using the standard pdiff 1 target.
legendary
Activity: 2576
Merit: 1186
https://en.bitcoin.it/wiki/Difficulty

Pools "often do" pdiff, but it seems bdiff is what bitcoin actually does internally. Wouldn't that make bdiff the defacto standard? Since pdiff ends up slightly higher, there's no harm done. Anything hitting the pdiff target also meets the bdiff target. But isn't bdiff the true standard?
There's two different standards, but bdiff only makes sense in the context of Bitcoin because of its floating-point block target.
Pdiff makes more sense for pools, miners, and blockchain-independent difficulty measurements, especially since it can be easily compressed down to a single byte (by counting the number of zero bits).
I am not fully comprehending the difference you suggest between a Pdiff of some number close to 1 (but technically under it) vs. 1 vs. bdiff  What difference does having Pdiff less than one vs. not? There must be some reason you'd want to do it that way, so out with it in layman's terms please.  Grin

Pdiff 1 = target 0x00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, or 32 zero-bits
Pdiff 2 = target 0x000000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, or 33 zero-bits
Pdiff 4 = target 0x000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF, or 34 zero-bits
etc

But Bitcoin stores the target in a floating-point number type with 23 bits of precision, so it truncates them:

Bdiff 1 = target 0x00000000FFFF0000000000000000000000000000000000000000000000000000
Bdiff 2 = target 0x000000007FFF0000000000000000000000000000000000000000000000000000
Bdiff 4 = target 0x000000003FFF0000000000000000000000000000000000000000000000000000
etc
Tia
newbie
Activity: 27
Merit: 0
https://en.bitcoin.it/wiki/Difficulty

Pools "often do" pdiff, but it seems bdiff is what bitcoin actually does internally. Wouldn't that make bdiff the defacto standard? Since pdiff ends up slightly higher, there's no harm done. Anything hitting the pdiff target also meets the bdiff target. But isn't bdiff the true standard?
There's two different standards, but bdiff only makes sense in the context of Bitcoin because of its floating-point block target.
Pdiff makes more sense for pools, miners, and blockchain-independent difficulty measurements, especially since it can be easily compressed down to a single byte (by counting the number of zero bits).
I am not fully comprehending the difference you suggest between a Pdiff of some number close to 1 (but technically under it) vs. 1 vs. bdiff  What difference does having Pdiff less than one vs. not? There must be some reason you'd want to do it that way, so out with it in layman's terms please.  Grin
sr. member
Activity: 434
Merit: 250
especially since it can be easily compressed down to a single byte (by counting the number of zero bits).

In other words, pdiff is a hack.

slush called it a mistake everyone copied from him. Smiley
full member
Activity: 196
Merit: 100
especially since it can be easily compressed down to a single byte (by counting the number of zero bits).

In other words, pdiff is a hack.
full member
Activity: 196
Merit: 100
https://en.bitcoin.it/wiki/Difficulty

Pools "often do" pdiff, but it seems bdiff is what bitcoin actually does internally. Wouldn't that make bdiff the defacto standard? Since pdiff ends up slightly higher, there's no harm done. Anything hitting the pdiff target also meets the bdiff target. But isn't bdiff the true standard?

This exactly.
full member
Activity: 196
Merit: 100
standard pdifficulty
pdifficulty is not the standard.
Not sure where you've been mining all this time, but until very recently, all pools used pdifficulty 1.
In any case, Eligius is completely stratum-spec-compliant here.

The spec doesn't specify a minimum difficulty, but you'll note that the default difficulty is 1, not 0.9999847412109375, making 1 an implied minimum.
legendary
Activity: 2576
Merit: 1186
https://en.bitcoin.it/wiki/Difficulty

Pools "often do" pdiff, but it seems bdiff is what bitcoin actually does internally. Wouldn't that make bdiff the defacto standard? Since pdiff ends up slightly higher, there's no harm done. Anything hitting the pdiff target also meets the bdiff target. But isn't bdiff the true standard?
There's two different standards, but bdiff only makes sense in the context of Bitcoin because of its floating-point block target.
Pdiff makes more sense for pools, miners, and blockchain-independent difficulty measurements, especially since it can be easily compressed down to a single byte (by counting the number of zero bits).
Jump to: