Since I do not actually expect people to google the "Byteball hair saloon" in Kyoto Japan I thought I will provide some links from Byteballs inofficial Wiki which documents the project "in real time" thanks to one tireless user called "Slackjore" who runs a Byteball Faucet in the projects slack (Just Go there and declare "jaucet" and give an address).
www.byteroll.com/cashbackOr via wiki.byteball.org
cashback merchants
Just quickly explained: what is a cashback merchant?
Any merchant can apply for the program. If he gets accepted his customers will get 10% of their purchase price returned to them curtosy of Byteball initial distribution. If the customer pays in Byteball a 20% cashback is provided. It costs the merchants nothing but may bring him customers and can grow the Byteball userbase.
Have a look what happend in Milano Italy. It started with one restaurant and word of mouth spread. If I understand it correctly there is a small nucleus of 12 shops spreading the word. For more Information see:
https://byteball.org/milan/Let me speak a few words on the titan-coin ICO that is Part of Byteballs platform and just finished the pre-ico successfull: the money will be used to built a titan processing factory that secures the funds collected to buy industrial equipment with the unprocessed ore they already own. This I evaluate as another real world economic impact by Byteball. Not bad for first year of comming into existance.
Parts of Byteball are still bleeding edge raw like the byteball.market (no www and no .com). Your Browser will get you to a place where with the "Asset Manager" Byteball subtokens can be made without coding in the headless wallet (Byteball Pro-tool).
Other things are not quite catching on within the community. Example: Byteball.garden (No .com) which may grow to a social Network when more persistance than slack, telegramm etc. becomes desireable. Currently it is orphaned. Byteballs reddit however is doing OK. Its just not my thing.
Having volunteered at #helpdesk in the Byteball Slack I can attest that some users do have some trouble getting started ("explaining the airdrop again") but no major bugs exist (thats why I volunteered - I needed to know!). Yes some people fuck up the Blackbytes in their wallet with restoring out of date backups (i.e. after they had send BlackBytes... and then they restore). If that happens take it to helpdesk
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Meanwhile I have seen the japanese community having Byteball maskott drawing competitions. New users with Japanese Name appear almost daily in the Slack.
I hope I have stated my point fair and straight foreward enough (See my previous post, too) why Byteball may be the next big thing and hope for feedback. If any one of the WAVES people could elaborate their point I would love to read that. PIVX is clear to me. Game credits target audiance seems to me to narrow to be world scale (don't be discouraged - fire on all engines!)
While I was writing this the ARDR post was made. How can find out more?