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Topic: [XC][XCurrency] Decentralised Trustless Privacy Platform / Encrypted XChat / Pos - page 700. (Read 1484192 times)

sr. member
Activity: 364
Merit: 250
Just want to say great work to the whole team, especially Dan! Good news just keeps on coming!!

 Grin Grin Grin Grin Grin
sr. member
Activity: 479
Merit: 250

Mac wallet with XChat update should be available later today!!!!



Very Much looking forward to this!!
hero member
Activity: 910
Merit: 503
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.

Totally realistic approach, but then again better have him working on it than some anonymous dev... Team has already announced a lot of exciting collaborations, we can only imagine what might be happening in the background, perhaps if some big player joins this and provides the resources I feel the team can achieve anything, they have already delivered so much. I am desperately trying to trade my way up.

This ^^

Not that mesh network and p2p voice/video calling are the same thing.  But, with his previous experience in the mobile field, I have all the confidence in the world that he knows what he is dealing with and has already thought about the complexity of the problem at hand.

This is not like some unknown dev came out and suddenly announce that they are going to produce a decentralized skype with absolutely no previous background, but at least a dev that has been there before in the field.

+1 many coins have "announced" they will feature voice chat and video chat but they all failed because of incompetent development. That is why XC will reign supreme. Man I am stoked for the future of this coin.
hero member
Activity: 644
Merit: 500



pushing VoIP over multi-path wireless is very similar [in some ways] as RF conditions on a moving vessel change constantly, thus that "path" could go from steady to unsteady in milliseconds.


There are numerous variables at play and a "dial up" user isn't going to be able to do video with XChat as there will be certain bandwidth requirements.

I do have extensive experience with voice/video over a wide-range of network topologies [wired,wireless and satellite] and appreciate the challenges this task will face.  Part of it comes down the codec's used as well.

Dan





So you're saying this should be fun for you  Wink



Yes - I always love a challenge.. although sleep is good  too :-)

But the premine!  Haha, just kidding. Cheesy

My money...I give it to you.  My wife...she good, take her too.
hero member
Activity: 756
Merit: 500



pushing VoIP over multi-path wireless is very similar [in some ways] as RF conditions on a moving vessel change constantly, thus that "path" could go from steady to unsteady in milliseconds.


There are numerous variables at play and a "dial up" user isn't going to be able to do video with XChat as there will be certain bandwidth requirements.

I do have extensive experience with voice/video over a wide-range of network topologies [wired,wireless and satellite] and appreciate the challenges this task will face.  Part of it comes down the codec's used as well.

Dan





So you're saying this should be fun for you  Wink



Yes - I always love a challenge.. although sleep is good too :-)
sr. member
Activity: 427
Merit: 250
All right, thanks, would be interesting to see how it goes. I don't know if there are any kind of P2P VoIP available at all. Must be pretty challenging task.

Are you going to use XMPP standards or something of other kind? XMPP could be useful as it would allow to build additional services like file transfer, multi-user chat, etc. pretty fast.
full member
Activity: 158
Merit: 100
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.


pushing VoIP over multi-path wireless is very similar [in some ways] as RF conditions on a moving vessel change constantly, thus that "path" could go from steady to unsteady in milliseconds.


There are numerous variables at play and a "dial up" user isn't going to be able to do video with XChat as there will be certain bandwidth requirements.

I do have extensive experience with voice/video over a wide-range of network topologies [wired,wireless and satellite] and appreciate the challenges this task will face.  Part of it comes down the codec's used as well.

Dan






BOOM!  and there you go!


Dan, consider, from a business perspective, if these calls and video calls do take bandwith on the networks, perhaps consider a charge fee for their usage?  XC used as tokens within the app and rewarded to the relaying nodes.   Drive up demand for XC.  

sr. member
Activity: 252
Merit: 250



pushing VoIP over multi-path wireless is very similar [in some ways] as RF conditions on a moving vessel change constantly, thus that "path" could go from steady to unsteady in milliseconds.


There are numerous variables at play and a "dial up" user isn't going to be able to do video with XChat as there will be certain bandwidth requirements.

I do have extensive experience with voice/video over a wide-range of network topologies [wired,wireless and satellite] and appreciate the challenges this task will face.  Part of it comes down the codec's used as well.

Dan





So you're saying this should be fun for you  Wink

sr. member
Activity: 322
Merit: 250
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.


pushing VoIP over multi-path wireless is very similar [in some ways] as RF conditions on a moving vessel change constantly, thus that "path" could go from steady to unsteady in milliseconds.


There are numerous variables at play and a "dial up" user isn't going to be able to do video with XChat as there will be certain bandwidth requirements.

I do have extensive experience with voice/video over a wide-range of network topologies [wired,wireless and satellite] and appreciate the challenges this task will face.  Part of it comes down the codec's used as well.

Dan






BOOM!  and there you go!
hero member
Activity: 756
Merit: 500
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.


pushing VoIP over multi-path wireless is very similar [in some ways] as RF conditions on a moving vessel change constantly, thus that "path" could go from steady to unsteady in milliseconds.


There are numerous variables at play and a "dial up" user isn't going to be able to do video with XChat as there will be certain bandwidth requirements.

I do have extensive experience with voice/video over a wide-range of network topologies [wired,wireless and satellite] and appreciate the challenges this task will face.  Part of it comes down the codec's used as well.

Dan



sr. member
Activity: 322
Merit: 250
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.

Totally realistic approach, but then again better have him working on it than some anonymous dev... Team has already announced a lot of exciting collaborations, we can only imagine what might be happening in the background, perhaps if some big player joins this and provides the resources I feel the team can achieve anything, they have already delivered so much. I am desperately trying to trade my way up.

This ^^

Not that mesh network and p2p voice/video calling are the same thing.  But, with his previous experience in the mobile field, I have all the confidence in the world that he knows what he is dealing with and has already thought about the complexity of the problem at hand.

This is not like some unknown dev came out and suddenly announce that they are going to produce a decentralized skype with absolutely no previous background, but at least a dev that has been there before in the field.
full member
Activity: 182
Merit: 100

***The XC Daily Update***


Hello all

It's been confirmed by the developers that XChat will include voice calling in post-Rev 3 editions, and video calling further into the future.

So basically we have a decentralised, private, Skype.





Here's to the future!




Good lord!  Feel like my head is about to explode.

So you are telling me when this is all completed we could install the XCurrency App on our phone run an XNode automatically while staking at the same time and have private Skype functionality?!?!?

Yes, that is what they are telling you.

AFK while I sell my house...

Precisely.

XC's design has had mobile platforms in mind from the outset.



BTW, should that email icon be a chat bubble icon instead or is this another hint?

That's more of a marketing image, the actual ui will probably be diffrenet but it might not be.

Nice to hear about future developments.

Looking forward to testing out EM for Mac later tonight.

Do we have a rough ETA for Rev 2.5 and 3 on the roadmap?
full member
Activity: 210
Merit: 100
Crypto Currency Supporter
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.

Totally realistic approach, but then again better have him working on it than some anonymous dev... Team has already announced a lot of exciting collaborations, we can only imagine what might be happening in the background, perhaps if some big player joins this and provides the resources I feel the team can achieve anything, they have already delivered so much. I am desperately trying to trade my way up.
sr. member
Activity: 378
Merit: 250
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiply which is killing for real-time apps like voice/video calls.

Mesh network developer? I like that. Perhaps this could eventually be developed so that it creates its own network rather than going through the regular internet infrastructure.
sr. member
Activity: 427
Merit: 250
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin

Yep, but that's slightly different thing. Large scale wireless without packet loss is great, but P2P for voice is pretty much different as you deal with peers who could have bad Internet connections, introducing high delays and jitter. It is likely that voice call would be routed via multiple peers for increased security causing delays and jitter multiplication which is killing for real-time apps like voice/video calls.
sr. member
Activity: 392
Merit: 250
is the voice- and (later) video-chat gonna be free of charge or will there be a xc-fee?

a fee for the use of the passed nodes i mean
hero member
Activity: 540
Merit: 500
Good job with this new feature, I have bought some XC as I expect the price will go up to at least 200K.

Holding CLOAK and XC, I think these 2 are the best alts at the moment. Both very innovative.
sr. member
Activity: 322
Merit: 250
Is it going to be based on XMPP or custom protocols?
What about delays and jitter which would be enormous in multihop P2P and likely leading to unsatisfactory call quality?


From Dan's Linked in page:  https://www.linkedin.com/pub/dan-metcalf/12/1a8/b82

Wireless Consultant
Homeland Security Wireless
January 2005 – June 2009 (4 years 6 months)
Developed Large Scale Mobile Mesh Wireless which supports dynamic connection between multiple Access Points with out packet loss - an Industry First!


I think he knows what he's doing.   Grin
hero member
Activity: 518
Merit: 500
Good call mate, there are a lot of people who don't hold a single xc


Yet.
hero member
Activity: 644
Merit: 500
I don't know why anyone messes around with other altcoins?  Shit that includes myself. Undecided

XYZ coin dev bets out on the flop.  Hmmmm...."I think other coin dev is bluffing...yeah he aint got shit.  I'm holding XC with a draw to crypto domination...thinking...thinking...thinking.  Fuck it! I raise, ALL-IN!" Cool Cool Cool Cool
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