I have to admin that what you are saying is highly inspiring to me. The decision about suspending is final, so that did not change my mind, but damn, [/b]YOU GUYS ARE GREAT[/b].
I am getting tons of emails from "potential buyers" about YOLOdice, and let's make it clear: our intention is NOT to sell it. Especially not for 1 BTC, as offered by one of such "buyers".
As you noted earlier, there is a matter of reputation - the new owner would basically have to start building his reputation from ground, and there is a pretty long way from that to accepting investments.
On the other hand I strongly believe that what makes YOLOdice reputable is 1. people that run it, 2. people that support it, 3. people that use it. There is a huge value in the package (1+2+3), not necessarily in the separate pieces.
Suspending YOLOdice is not THE end. It's the end of something, but come on - there are less and less people who want to deposit coins if transaction fees are over $10, and coins themselves are increasing in value even if you don't gamble them.
I respect Dooglus for closing JD and switching from BTC to CLAM - it was a sort of solution to keep the game rolling, but detach the value of the tokens from BTC.
YOLOdice might actually come back in the future (that's why I am reluctant to sell it), but in a different form.
Cheers,
Ethan
PS. If you really want to buy YOLOdice, please spare me some nerves and don't offer 1 BTC for it :-)
Selling for a decent price is going to be extremely complicated because the new buyer is unlikely to have your reputation, which means that they would expect people wagering less and therefore wouldn't be able to offer something attractive to you. I really like being an investor (even if LTC went very bad), but I wouldn't buy the casino because I wouldn't know how to run it nor have your reputation.
It's up to you but I think the optimal solution would be to keep the business but delegate everything or almost everything, so you don't have to spend time on it but you still make some decent money passively.
Just based on Dicesites.com, assuming you weren't providing any bankroll (I will assume that's also the case for Ethreum for simplicity), your expected revenue was 0.5% of what was wagered. Let's use 1-year numbers to have an idea of how much is this.
- BTC: 8175 wagered, 40.875 expected revenue
- Litecoin: 959,381 wagered, 4,796.905 expected revenue
- Dogecoin: 5,187,780,657 wagered, 25,938,903.285 expected revenue
- Ethereum: 136544 wagered, 682.72
To have a better idea of how much was the actual expected revenue we would need to convert those currencies to USD day by day, but I think it's evident that the revenue was huge. I don't know how much are your expenses in terms of cashback and other promotions and some salaries, but I doubt this business can't be run profitably.
If what you don't like is having to take care of too much capital from other people, you could implement something similar to what Bustabit is doing, so that you highly encourage people to divest if there's too much bankroll.
Also consider that if you think you may want to run the business again in the future, it would be much better to keep it running, even if you implement measures to lower bankrolls, as getting traction again in the future would be very costly.
Don't kill the golden goose...