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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 42. (Read 109828 times)

member
Activity: 98
Merit: 10


I would like to say something about mining. The further you are from an asteroid away, the fewer ore you get. An example. I dismantled an asteroid with a MLKIII laser which was far away -  http://prntscr.com/eh5h2g.       I have received 1 iron ore. That's hard. Basically, I now have to operate day and night for working equipment mining to buy me new used equipment. I do not think that should be the purpose of the game. Let's see how much goes well.

That is not correct, distance to asteroids makes absolutely no difference to your mining. Never did and still doesn't. Maybe your mining laser is broken?

Dear toecutter,

Yes you were right the laser was broken and had to be repaired.  Grin
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Hey guys, terribly sorry for ignoring some of your posts.

As you might imagine, it's hard to reply to everything when there's that much.

I'll try to do quick bullet point again.

1. RE: War. Can't really pick sides here, I hope you understand. I am monitoring the situation somewhat, and am nudging devs to make fixes here and there, but our main concern is fair play, not this or that squad winning.

2. Orbital Cannon. Will probably continue nerfing it, but will likely not remove it from the game. It's just too useful of a tool to remove completely. Plus, it's one of our earliest items, before there was that much equipment as we have now, it was just Mining Lasers + Energy Beams + Orbital Cannon.

3. @rehbell & @shivasimha - regarding SG2 being buggy, I suggest you try cache refresh (Ctrl+F5). If it doesn't help, we'll investigate further.

4. @rehbell, thanks for the reports, adding to the list.

5. @black_wulf, sorry for your gear, but that really was a bug. It stood for like 1.5 months, which is a bit too much, and it's our fault, but now that it's finally fixed things should get back on track.




  • [ENC] Orbital Cannon now disrupts the ship instead.


How long is it supposed to disrupt the ship for?  Here is the log entry from the latest in diggers rampage:

 2017-03-07 11:31:13 Atik PD bombs Atik VI with Orbital Cannon demolishing 1 Warehouse

2017-03-07 11:31:12 Atik PD lands on DIGGY STARDUST

2017-03-07 11:31:05 Atik PD lifts off DIGGY STARDUST


Definitely for longer. A couple of minutes, not several seconds. I'm not sure what's up, probably a critical bug.



I would like to say something about mining. The further you are from an asteroid away, the fewer ore you get. An example. I dismantled an asteroid with a MLKIII laser which was far away -  http://prntscr.com/eh5h2g.       I have received 1 iron ore. That's hard. Basically, I now have to operate day and night for working equipment mining to buy me new used equipment. I do not think that should be the purpose of the game. Let's see how much goes well.

That is not correct, distance to asteroids makes absolutely no difference to your mining. Never did and still doesn't. Maybe your mining laser is broken?



wtf. the game just became worse. Waste of my time playing this. Now even more waiting you cant even dock, land.
I cant understand why did you ( the devs ) screwed up the game like this.

If you think about it, it makes lots of sense. I can think of 4 situations:

1. Traveling between sectors -- no change. 5mins to approach a gate + 5mins to jump = 10mins as before.
2. Mining -- no change, just stay near a station.
3. Hunting -- no change, just stay near a station/planet.
4. Managing multiple planets in the same sector -- that indeed is now harder. Like I said, we'll introduce counterweights for this to make it easier again. But people were asking to limit planet owners' ability to have many planets (like introducing taxes and other different penalties and even hard limits to number of planets), personally, I think this is much better than any of those solutions.

As always, things are going to be evaluated and re-evaluated further.

We simply can't predict each and every outcome when we rebalance something. Maybe because the team is stupid, maybe because the game just has too many factors and variables, I'm not sure. But collecting real stats from the real server is always more productive than just doing math and doing our little tests on our test server.

Also, I've said this before: we hate the station hiding "gameplay". This was never supposed to be a "undock-fire-dock" game, it just makes no sense. We want people to stay in space and have prolonged battles. Not having any real "distance" (ZERO dimensions) is the root of this problem. The "your weapons ports are open" and "your hull is burning" were always very crude workarounds. We'd love to remove both those aspects completely, but we'll see.



Again, terribly sorry if I missed some posts, last few days have been very busy.

Edit: OK, yeah, the Orbital Cannon disruption is not working correctly. Don't worry, all the damage it's dealing after this point is going to be accounted for.
member
Activity: 130
Merit: 10
@F.@Q.@z.

You guys from TGE got no shame and ARE worsest players this game can have. Thats my apinion based on experiance with you in game.
Reasons: You own to much planets. Dident invest properly on even 80% planets you own. You pooking anyones planets without any reason (exept greed) and dream how you will own galaxy and THEN invest on all planets and leech game for pension. Am just glad onlinedigger is wasting your planets. So you taste a feeling a bit. You are nothing better that him if you think so. Nothing.

That's dumb.  You know what kind of game you guys are playing right?  You think a game of Monopoly, Catan, Risk could be played by respecting the properties of others?

Nice speculation of motives... but the majority of us have never withdrawn from the game, and it's kind of obvious that the developers would not charitably allow a few elite to drain all of the funds (well the funds were drained recently by a certain player).  

I think it was a reasonably fair fight you guys managed yesterday, there was what 4v4?  Why stop?  Not much else to do in this game right now, people should arm up with fair weapons and duke it out it's kind of fun if the battle is not fought with eraser weapons.
newbie
Activity: 43
Merit: 0
And now, like cowardly jackals, you ask the developers to stop the destruction of your planets. That is, you want the developers to take the side of your alliance.
As for the "reformatted" back to void state: 14 players of the alliance own 160+ planets and I just change the balance. It became boring to colonize empty planets and you decided to save by capturing someone else's? Count your profits.

Are you serious?  You know that the current game mechanic is broken and it is impossible to shoot another player that constantly hides on planets... and you think not being able to stop an orbital cannon attack is fair?  There is no way to stop you at all since you can't be fired on, and you think this is cowardly to ask for this mechanic to be fixed?  Come out of your hole you dug digster and have some pvp.  That is all we wanted but you chose to go nuclear.

There is a way how to stop him. Afcorse it is. Wont say here on chat publicly for sake of game. But problem is in you guys. You just realy suck in strategic thinking. Like you got no realy experiance in pvp from before. You are *big* alliance here ONLY becuse there is not much players inside of game. So you can bully few and cry when someone takes few planets out of 100+.

And if thats true and devs did this whole shiz now just beacuse you did call for momy after few planets broken. Then you guys are truly.. truly .. master of deception. Ill give you that.
full member
Activity: 147
Merit: 100
Nuke em all down, those dickhead deserve it totaly!

I hope onlinedigger crush all of your fucking planets.
newbie
Activity: 48
Merit: 0

  • [ENC] Orbital Cannon now disrupts the ship instead.


How long is it supposed to disrupt the ship for?  Here is the log entry from the latest in diggers rampage:

 2017-03-07 11:31:13 Atik PD bombs Atik VI with Orbital Cannon demolishing 1 Warehouse

2017-03-07 11:31:12 Atik PD lands on DIGGY STARDUST

2017-03-07 11:31:05 Atik PD lifts off DIGGY STARDUST


member
Activity: 130
Merit: 10
And now, like cowardly jackals, you ask the developers to stop the destruction of your planets. That is, you want the developers to take the side of your alliance.
As for the "reformatted" back to void state: 14 players of the alliance own 160+ planets and I just change the balance. It became boring to colonize empty planets and you decided to save by capturing someone else's? Count your profits.

Are you serious?  You know that the current game mechanic is broken and it is impossible to shoot another player that constantly hides on planets... and you think not being able to stop an orbital cannon attack is fair?  There is no way to stop you at all since you can't be fired on, and you think this is cowardly to ask for this mechanic to be fixed?  Come out of your hole you dug digster and have some pvp.  That is all we wanted but you chose to go nuclear.
newbie
Activity: 43
Merit: 0
@F.@Q.@z.

You guys from TGE got no shame and ARE worsest players this game can have. Thats my apinion based on experiance with you in game.
Reasons: You own to much planets. Dident invest properly on even 80% planets you own. You pooking anyones planets without any reason (exept greed) and dream how you will own galaxy and THEN invest on all planets and leech game for pension. Am just glad onlinedigger is wasting your planets. So you taste a feeling a bit. You are nothing better that him if you think so. Nothing.

@ digger.. he got right there, no dubt. If you are prepared to attack, be prepare to lose aswell. Simple as that. NOONE attacking you with no reason. Its only your alliance practice. Pretending like sants and victims here on forum but actual truth is totaly oposite in game.

@toe
Wth. What a strange move in this update. No cooldown changes I can see. Need to digest first cupple of hours, to see point behinde this update. Sg2 feels kinda broken now on mements.. example: undocked for station - cant zoom out or zoom in or move screen with left click - drag mouse (refresh needed).. Used engines when I just did fiddle around system...landing on owned planets dont show buildings but picture of planet like its unsetteled..  etc.
newbie
Activity: 44
Merit: 0
And now, like cowardly jackals, you ask the developers to stop the destruction of your planets. That is, you want the developers to take the side of your alliance.
As for the "reformatted" back to void state: 14 players of the alliance own 160+ planets and I just change the balance. It became boring to colonize empty planets and you decided to save by capturing someone else's? Count your profits.


Actually I haven't asked them to stop anything and i'm the only one who has lost planets digger. In my message to them yesterday about the type of weapon (cannon and melters inclusively) I specifically told them flat out I was not asking for any kind of intervention, that would be silly. I am now however asking that the flaw in the system that is allowing you to fire on my planets without anyone being able to shoot back be fixed, thats not really the same thing though is it?


As for my motivations in anything i do, thats not yours to pretend you know. you have no clue so please drop the pretense that you do.
member
Activity: 98
Merit: 10
Dear toecutter,
1. Bug

The graphic for the active shield is not displayed correctly. I only have a shield on my slither and when I switch to the other ships he will still be on time even though I do not use a shield there.
Slither - http://prntscr.com/eh55l6
Trucker - http://prntscr.com/eh55yz
Buckshot - http://prntscr.com/eh56mg

2. Bug

When I leave the station and fly around in the opposite direction and return to the station to dock and then disengage 2 positions are displayed.
http://prntscr.com/eh5ae6

3. Bug

When I change the space ship in the hangar and then leave the station, the wrong space ship is displayed. - http://prntscr.com/eh5cju

4. Bug

In SG2 I can no longer zoom in or out in space.

5. Bug

If I am above the station I can not select the asteroids which lie exactly over the station. It is only possible if they protrude a little over the station mark. - http://prntscr.com/eh5n7b
---------------------------------------------------------------------------------------

I would like to say something about mining. The further you are from an asteroid away, the fewer ore you get. An example. I dismantled an asteroid with a MLKIII laser which was far away -  http://prntscr.com/eh5h2g.       I have received 1 iron ore. That's hard. Basically, I now have to operate day and night for working equipment mining to buy me new used equipment. I do not think that should be the purpose of the game. Let's see how much goes well.
member
Activity: 83
Merit: 10
wtf. the game just became worse. Waste of my time playing this. Now even more waiting you cant even dock, land.
I cant understand why did you ( the devs ) screwed up the game like this.
newbie
Activity: 44
Merit: 0
At first the goofball attacked without warning on a planet with the weakest defense as a coward and got a kick. Then you three got a kick. This did not teach you anything and you attacked again. I needed to wait until you gathered the whole gang and I lose the planet? I have enough ships and weapons for fair fight, but the game is built so that I can control only one. So the choice is not great for me and it should be taken into consider, attacking not the poorest player.



Wait...... we had the whole group together yesterday digger and we didnt touch terebellum save for the melter that was explained in my previous post,  so i call you on that one. And your planet was not weak, it took three of us out without us even really damaging anything so again I call you on that. And did you honestly just call yourself the poorest player?HuhHuhHuhHuhHuhHuhHuhHuh?!. That one i don't even need to call you on, Its a nice public sympathy play but its utter bullshit. Kinda sad after you called for honesty.

But anyways, now that i have a break at work i have two more for you. Do you really think its fair to continue when I've informed you the system is broken currently in an unfair way and offered that when i can get to my own computer I will prove it rather than at least waiting to see before you continue? theres no reason you cant flatten the galaxy tomorrow instead is there?

Secondly, do you honestly think that if you continue that we wont respond in kind?

Also, way too convenient of you to skip addressing the rest of the post, no picking and choosing now, you want to play truth games with me play with the whole truth or don't bother.
full member
Activity: 147
Merit: 100
  • [BUG] Broken equipment had no penalties. (@shivasimha)

This moment, if you reallize dat you only have broken gear

now the time came where i fucked up
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
  • [ENC] AJAX'ify scanner planets + add defense grid indicator.
  • [ENC] Revert Orbital Cannon/overheat nerf.
  • [ENC] Orbital Cannon now disrupts the ship instead.
  • [ENC] Distance to targets is now important!*
  • [ENC] Increase output for all reactors.*
  • [ENC] Halve energy and cooldown costs for all engines.*
  • [ENC] Increase tracking for all scanners.*
  • [ENC] Make NPCs much less agressive.*
  • [ENC] Increase mining/hunting rewards.*
  • [ENC] Do not allow 0/1 durability repair for equipment. (@rehbell)
  • [BUG] Broken equipment had no penalties. (@shivasimha)
  • [BUG] Rockets were not leveling the aiming skill. (@matek1234)

*OK, I fear many of you will not like this change. However, it allows a wide range of tactical improvements to PvP/PvE. As promised, moving around is no longer decorative. You now must approach stations/planets/jumpgates to dock/land/jump. And that requires you to use an engine. To that end, all engine costs were halved. And all reactor rates were bumped.

The interface in both SG1 and SG2 is subpar. We will address this in the following updates. In addition, Profile page will show MORE stuff in regards to your planets in the future, since moving around is not as simple anymore. This is on the TODO list with a high priority.

Because playing the game is a bit more painfull now, we have increased the rewards for asteroid mining and pirate hunting.

Since lots of stuff has been rebalanced, things might not work as smoothly as they were. New bugs are expected Sad Please report everything you see.
member
Activity: 98
Merit: 10
I'll just weigh in here for Toecutter, I haven't lost anything yet to Diggers apparent psychotic rampage (seriously who keeps that up for almost a full day?) but this is not good gameplay. Being able to destroy modules relentlessly with no opportunity to counterattack is just poor design, and at this pace Digger is going to destroy every module in the eastern sector within a couple of days.

I'm not sure why this is being allowed to continue, but it just seems kind of absurd that there's literally nothing that can be done to counter this gameplay. Are you guys asleep at the wheel or what? Why hasn't this been addressed somehow?

Because no one of the guys listened to me. This is the result of hating in a human being. And also I have pointed out that something like this is not possible but exactly that was wanted. Now you understand me why I hated PvP and sold my planet. The whole thing has gone completely out of the oars and it does not matter who started with it. The fact is here was created intentionally hate and for what leads the we see now. I would have a few idea how to prevent something like that. For these ideas I expect a return. No no money.
member
Activity: 64
Merit: 10
I'll just weigh in here for Toecutter, I haven't lost anything yet to Diggers apparent psychotic rampage (seriously who keeps that up for almost a full day?) but this is not good gameplay. Being able to destroy modules relentlessly with no opportunity to counterattack is just poor design, and at this pace Digger is going to destroy every module in the eastern sector within a couple of days.

I'm not sure why this is being allowed to continue, but it just seems kind of absurd that there's literally nothing that can be done to counter this gameplay. Are you guys asleep at the wheel or what? Why hasn't this been addressed somehow?
newbie
Activity: 44
Merit: 0
It was necessary to think about honesty before attacking the planet of a single player. It was necessary to think about honesty before destroying Terebellum III with all the research, time and money spent. Now you can watch as a single player destroys your empire. It's fun, right?

Im quite fine with the idea of honesty Digger. So, Let me be honest for a minute and lets see if you agree shall we?

We honestly attacked you, and we honestly failed miserably doing no noticeable damage
We honestly tried again with the exact same result
We honestly used conventional weapons only even though we had others available
You honestly lost nothing
You honestly proceeded on a 9 hour rampage destroying permanently everything you touched and costing me personally a ton of sat and wasted time
we honestly saw no real option but to respond with similar weapons since you showed no sign of being satisfied
You honestly lost terebellum 3 because you dont know when enough is enough.
And you honestly destroyed the modules on 3 planets before we resorted to that
and your still honestly on your rampage even now 24 hours later with no signs of stopping going on 5 or 6 planets leveled now
and its honestly silly that we spent hours last night even trying to get a shot in and didn't get even 1
there honestly is no way to do so because as the log honestly shows you somehow takeoff and then land and then fire your weapon in the space of 2 second's and in honestly backwards order somehow.
And it honestly doesn't even show on screen till after its done
And I will honestly post a screen cap of that later tonight when i get home from work

So, do you honestly think Honesty is the issue here?

Words are words man. your actions over the tiny little flea bite that cost you nothing are way out of proportion and your words honestly don't change that.

Was that honest enough for you???...
member
Activity: 130
Merit: 10
It was necessary to think about honesty before attacking the planet of a single player. It was necessary to think about honesty before destroying Terebellum III with all the research, time and money spent. Now you can watch as a single player destroys your empire. It's fun, right?

Hey man, you got magma melted BECAUSE you started orbital cannoning.  Your planets barely suffered a mark and you succeeded in proving attacking was futile, yet you decided to use full destructive force relentlessly.  You could have enjoyed a friendly sparring match, but instead you snapped a nerve, insulted the developers and resorted to the worst.  So you got what was coming.
member
Activity: 64
Merit: 10
Hey, this is just a message to all the newer players caught up in the war that's been going on. If you lost planets or whatnot, contact me and I'll make sure you get what you had back. We understand you just got caught up in something bigger and don't want to be jerks and take all your stuff. On the other hand, if you attack us again, I think you're forfeiting your planets.

I will personally compensate you for loss of items as well.
member
Activity: 98
Merit: 10
It was necessary to think about honesty before attacking the planet of a single player. It was necessary to think about honesty before destroying Terebellum III with all the research, time and money spent. Now you can watch as a single player destroys your empire. It's fun, right?


Just before that I warned. It's not good feeling to generate hate in a player. This feeling will not be limited to the game. It is created by the player in the real world and will hit the trigger in real life. I can understand onlinedigger very well when you steal his planet in which he has invested time and real money. Now you have a man who hates you for it, wholeheartedly, and believe me that is not good at all.
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