@5leepyJoe, thanks for your attempts, but I fully expect 17 more pages of the same question repeated over and over. ;)
Thank you. Like I suspected, you are not selecting
an other ship to switch to, but the ship you are already in.
On both your screenshots you are piloting a non-wrecked Privateer (like, I assume, you wanted).
The "◎" symbol shows which one you're piloting currently. The error message is correct.
now when i am using 3 privateers i lost like 5 k gold to another bug....i was hunting in pvp , a pirate killed one of my privateer but didnt teleported me back at outpost, that means i will need like 5k satoshi to transport it back there...is not ok to lose becouse of bugs.....
When you die, your active ship (the one you are currently piloting, the one that just got wrecked) is transported to a safe station. This does not affect any of your other ships at all. They stay as they were.
So I think what you describe is expected behavior. But please elaborate if I misunderstood you.
Hello
One question rocket hit me while i was dock at station. Im wondering is this an update or a bug.
Hello, matek1234.
This is more of a bug than a feature, which was already reported and the fix is impending. Thanks for bringing it up!
Toe could you fix my mothership problem? I tried it for week now and I saw that someone else spawned it in a matter of hours.
Wait, what, really? There were going to be some changes regarding this in the next update, but now I'm not sure they are actually any good. Oh, well.
Update!
- [BUG] Industrial Motherboard blueprint missing from stations. (@kakucis006)
- [BUG] Mineral composition on planets not displayed correctly in some cases. (@kakucis006)
- [ENC] Wharf repair price has been slightly lowered. (@ ?)
- [BUG] Rockets following ships to stations or planets. (@ ?)
- [BUG] New skills do not show up at leaderboard. (@ ?)
- [BUG] Rockets can become aimless after target ship is destroyed.
- [ENC] Lapidary is a little bit easier now.
- [ENC] Some adjustments to crafting skill gain.*
- [ENC] Adjust sector cleansing rates.
- [ENC] Ion disruption no longer affects equipment cooldown directly.
There is also some pirate chatter (Arrr!) regarding sector cleansing that should give you some feedback on your progress. This is temporary.
* When crafting materials below your skill level (in other words, when there is a zero chance to burn ingredients) you now receive ZERO points. On the other hand, if you're doing materials way above your skill level, you receive X2 points.
As far as rockets go, here's the run-down of the current rules:
- If you are docked to station when rocket hits, you get +10000 evade bonus.
- However, stations will not allow you to dock if any rockets are following you.
- If you are on a planet when rocket hits, you get smallish evade bonus.
- Planets allow you to land per their laws, as usual; don't care about rockets following you.
(In the future, the planet thing will probably be re-worked to be more intricate.)