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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 72. (Read 109828 times)

full member
Activity: 184
Merit: 100
newbie
Activity: 51
Merit: 0
i bother you again...i was thinking about something to implement, is not very easy and i dont know if will be in the benefit of the game but i will tell my idea here, i am waiting some opinions if is possible.....i am thinking of a way to buy and sell skills from a player to another, like in other old game.......i am thinking that can be used a item( even alien egg) in wich u can extract a part of your skills and after selling to another player, i think many players will want to sell or buy some skills they dont have or that are hard to get....in this situation the game take a % fee becouse the item in wich u extract skill is consumable and cost some satoshi ofc, and after a player extract skiils and sell to other player that skill, the item will be lost when the player who bought skills will add on his ship....i am realy waiting your opinion about this and other players are also welcome to say if is good or bad for the game....thanks
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
hello,

just wanted to mention that there is a sort of weird occurrence where if you have an item selected in a station such as under materials, gold bars lets say and then change pages to resources to say gold ore, the item you selected on the first page will get moved to the other page. meaning, i just basically spent 60k on gold bars while intending to buy gold ore. and yes i'm aware that even with that its my own fault lol but just wondered there was any way this might be fixed.

That's actually a feature. It allows you to compare prices across different tabs. And yeah, people noticed it's weird/bad UI before, rightly so.

myself and zaiusz also noticed that when we are in the same station we cant see each others ships in the hanger. we seem to be able to see other players ships without issue but not squadmatesat all.

Thanks, added to the list. This one is popular today :)

Also just wanted to ask if it might be a possibility to have some kind of visual marker on the screen when your ship is burning?. it would help with not having to click on the dock button over and over and loading the page as many times to try and dock quickly once the fire is out. not a big issue but handy possibly.

Oh, great point. Added to the list.

And since I'm at it, would it maybe be useful if its possible to do to add an outbound squad wide communication channel?. It might be helpful with planet sales and such because as far as i know they cant be seen unless you can land which makes "window shopping" sort of difficult. for example though, if I have a planet for sale that is next to squad A's planet and i think they might be interested then to be able to type squad A into the chat box as I currently could a players name and have that message go to all players of that squad. it would help with dealing with squads where you don't know who is active when or even who is active at all.

Great idea, although probably wouldn't get implemented. Added to the list.



can u put a npc or something that can buy allien eggs? i have to many and peoples are not much interested in...i saw they have a npc price but couldnt find any place where i can sell them to npc........thanks

You are right, this is not right. We'll adjust this whole alien egg situation.
newbie
Activity: 51
Merit: 0
can u put a npc or something that can buy allien eggs? i have to many and peoples are not much interested in...i saw they have a npc price but couldnt find any place where i can sell them to npc........thanks
newbie
Activity: 44
Merit: 0
hello,

just wanted to mention that there is a sort of weird occurrence where if you have an item selected in a station such as under materials, gold bars lets say and then change pages to resources to say gold ore, the item you selected on the first page will get moved to the other page. meaning, i just basically spent 60k on gold bars while intending to buy gold ore. and yes i'm aware that even with that its my own fault lol but just wondered there was any way this might be fixed.

myself and zaiusz also noticed that when we are in the same station we cant see each others ships in the hanger. we seem to be able to see other players ships without issue but not squadmatesat all.

Also just wanted to ask if it might be a possibility to have some kind of visual marker on the screen when your ship is burning?. it would help with not having to click on the dock button over and over and loading the page as many times to try and dock quickly once the fire is out. not a big issue but handy possibly.

And since I'm at it, would it maybe be useful if its possible to do to add an outbound squad wide communication channel?. It might be helpful with planet sales and such because as far as i know they cant be seen unless you can land which makes "window shopping" sort of difficult. for example though, if I have a planet for sale that is next to squad A's planet and i think they might be interested then to be able to type squad A into the chat box as I currently could a players name and have that message go to all players of that squad. it would help with dealing with squads where you don't know who is active when or even who is active at all.

Sorry, its late and i keep adding to this as i play here but just a couple thoughts to see if its just me or if they might be helpful to people Smiley and there has been some very alcohol based root beer involved.
newbie
Activity: 44
Merit: 0
No problem Toecutter,

thanks very much for looking into it for me. In this case yes I would greatly appreciate some help getting the satoshi back, it was for me a noticeable amount so if it can be retrieved it would be very much appreciated.

Ive sent you a pm with some more info in case its needed

That was very fast, all better now. Thanks  Grin
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
[BUG] Planets showing "None", instead of "Very Low" in some cases. (@ ?) *

That was my finding, and have checked planet, now all is perfect.  ;)

Believe it or not, but those were 2 separate (yet very very similar  bugs). Glad it all worked out in the end.



your right...now i almost get no loot...i didnt killed npc for many hours there, and loot sems to be even lower then before :(( what can i do, like how much time is need to be again very high or such? days? thanks for answer.... maybe in next update u will do smth about, becouse is not normal to have almost no loot, or give u like 1 iron, copper.......i dont see a big change , the ships have the same hp and dmg...is any chances that in next update something to be change at this cleasing?

The number of pirates should also go down. And their skill (which affects aim/evade). And their loot.

The cleansing you performed is quite massive and it will take a few days to go back. However, you are the only entity in the game powerful enough to do it alone. Even packs of players had problems achieving this before... I would not expect any re-balancing in that area, it works pretty much how we wanted it to.



Hello,

Just ran into the same planet issue regarding sales. if I could get some help with it when you can it would be greatly appreciated thanks :)

this was after the fix mentioned above but it would seem that it is still an issue maybe. planet was sold but no satoshi was received though it was removed from the buyers total.

Hello, Quellzar.

Thanks for your report! I just checked, there was some team-related stupidity going on. Terribly sorry for this, it should be fixed this time.

Same question: do you need additional moderator action to restore the missing satoshi?
newbie
Activity: 44
Merit: 0
Hello,

Just ran into the same planet issue regarding sales. if I could get some help with it when you can it would be greatly appreciated thanks Smiley

this was after the fix mentioned above but it would seem that it is still an issue maybe. planet was sold but no satoshi was received though it was removed from the buyers total.
newbie
Activity: 51
Merit: 0
your right...now i almost get no loot...i didnt killed npc for many hours there, and loot sems to be even lower then before Sad( what can i do, like how much time is need to be again very high or such? days? thanks for answer.... maybe in next update u will do smth about, becouse is not normal to have almost no loot, or give u like 1 iron, copper.......i dont see a big change , the ships have the same hp and dmg...is any chances that in next update something to be change at this cleasing?
newbie
Activity: 66
Merit: 0
[BUG] Planets showing "None", instead of "Very Low" in some cases. (@ ?) *

That was my finding, and have checked planet, now all is perfect.  Wink
newbie
Activity: 48
Merit: 0
It wasn't very much satoshi, so I don't really care.  We're good.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
I sold a planet to one of my squadmates, and I didn't get any satoshi for it.  Is that supposed to happen?

No, it's a horrible bug. Thanks for the report!

Do you require any additional moderator action regarding those satoshi or are you guys good?



hello again......i want to ask u if is normal that after i am killing like 10-15 pirates npc to have a much lower loot? the loot realy sucks if i am killing to many npc pirates, even a ms that usualy drop me decent loot it gives me like 8-9 argentum or few rubies emeralds....i saw u removed the pressure lvl warning....i want to ask u only if is ok to be like that...thanks

There is no explicit loot downgrade, but there is sector cleansing, and I believe you might be seeing it's effect.

The sector you hunt in had "Extremely High" threat level originally. You've managed to bring it down to "Very High". If you keep at it, you'd eventually cleanse the sector completely, leading to no pirates and no loot. (Reminder: sectors slowly revert to their original threat levels over time).



Small update.

  • [BUG] Planets showing "None", instead of "Very Low" in some cases. (@ ?) *
  • [BUG] Planet salesman gets 0 satoshi. (@FUCKUP)

* I know a similar bug was already reported AND fixed, but I urge everyone to re-check their planets yet again.

newbie
Activity: 51
Merit: 0
hello again......i want to ask u if is normal that after i am killing like 10-15 pirates npc to have a much lower loot? the loot realy sucks if i am killing to many npc pirates, even a ms that usualy drop me decent loot it gives me like 8-9 argentum or few rubies emeralds....i saw u removed the pressure lvl warning....i want to ask u only if is ok to be like that...thanks
newbie
Activity: 48
Merit: 0
I sold a planet to one of my squadmates, and I didn't get any satoshi for it.  Is that supposed to happen?
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Yay it works  Grin. Not that I can do something with it. It needs another stuff. But that is ok since its some progress. Science takes time and all that.

But speaking about needing another stuff. Im a little scared right now of overwriting one tome with another on the same lab or getting the same bp if I chose to research it in another lab. What should I do? And what are risks involved? Can it double? Can it be overwriten?

The worst that can happen is that you get no new blueprint.



Toecutter, don't want to be a moaner but is there any way you guys can avoid using video ads?  They tend to lock up my pages from loading, and traveling in red space becomes even more risky because I get shot down before I even have the option of doing anything.  Those extra 10 seconds matter a lot when undocking  Tongue

I honestly have no idea what you're talking about, but I suspect it's about adalso.com. If that is true, they are as good as gone. Could you provide screenshots or additional info to clarify?
member
Activity: 130
Merit: 10
Toecutter, don't want to be a moaner but is there any way you guys can avoid using video ads?  They tend to lock up my pages from loading, and traveling in red space becomes even more risky because I get shot down before I even have the option of doing anything.  Those extra 10 seconds matter a lot when undocking  Tongue
hero member
Activity: 560
Merit: 500
Yay it works  Grin. Not that I can do something with it. It needs another stuff. But that is ok since its some progress. Science takes time and all that.

But speaking about needing another stuff. Im a little scared right now of overwriting one tome with another on the same lab or getting the same bp if I chose to research it in another lab. What should I do? And what are risks involved? Can it double? Can it be overwriten?
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Node planet with researched ancient tome is connected to a factory planet but still I only got alien virus to be produced and no other bp. Is thats ok? To be sure my planets are uplinked both ways like follows: Ancient tome planet<--->factory planet.

Nope, that is indeed a bug :( Thanks for the report! I've thrown an extra ancient tome to your warehouse for a wasted project.

Should be fixed now, along with some other minor fixes.

Everyone, please note: you might need to re-link your planets and/or adjust the uplinking rules, as they were not working properly before.
hero member
Activity: 560
Merit: 500
Node planet with researched ancient tome is connected to a factory planet but still I only got alien virus to be produced and no other bp. Is thats ok? To be sure my planets are uplinked both ways like follows: Ancient tome planet<--->factory planet.
full member
Activity: 184
Merit: 100
Also, what are the Rogue AI supposed to be?

They don't seem to be doing anything at all yet their spawn are announced as War messages.

Just a powerful enemy with good loot.

BTW, they don't spawn, they TURN EVIL.

Also, this is a one-time event. I'll post some extra explanations (both in-universe and real) once it ends.


Things are getting interesting  Grin

Too bad it is only a one time event.
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