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I have seen this happen with multiple other functions as well such as docking at a station and selling goods.
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Regards,
5leepyJoe
Right, I suspected something like that. We're thinking hard about reducing server load.
With regards to bounties:
Will there be a cooldown of say 24-48 hours after someone was successfully hunted? Otherwise players might be permanently hunted and never get a chance to actually play the game because they have to fend off attackers constantly. Also it would be a good idea to have a 1 bounty limit per player. If someone already placed a bounty for me for example then someone else won't be able to place a bounty for me until the first bounty has been completed or has been removed by the original poster.
Well, we envisioned slightly different result: bounties accumulating slowly over time, being claimed occasionally. After all, you probably wouldn't go into trouble of
finding and killing someone, if it's only worth 100 satoshi. On the other hand, not many people are going to pay hounded thousands just for the satisfaction of a single wreck.
All conjecture, on both our parts. Personally, I'm betting whole feature goes unused :) Let's see how it plays out?
With regards to sector cleansing:
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Well, you would be happy to know, my explanation was incomplete and wrong. It actually works more to your (and probably everyone's) liking.
When I said "permanently", I overstated things. All sectors gradually revert to their original threat level over time. So for the change to "stick", players have to constantly push pirates away, 24/7.
And secondly, the "benefits of danger" remain even when the sector is "cleansed". So you get all the good parts AND less annoyance from the pirates at the same time! Oh, and the actual colors/safety rules never change either, so you can't "green" a sector (it's a killer idea, though, we're adding it to the TODO list ;).
So yeah, I imagine it could be used to stage an attack / clean-up the playing field so to say, but it's actually much less dramatic than you imagine, and will probably not be felt at all.