Thanks for you comments, those are indeed helpful, and everyone is welcome to share their notes too!
- Skill progress, everything I'v crafted so far seems to give 1 skill point each, for example the 40nm PCB costs 1 copper plate giving 1 skill point. While the 20nm PCB costing 8 copper plates gives 1 skill point aswell.
The plan (not currently implemented) is to make some crafting give you
zero points, if it's too easy for you. So you'll have to move to more difficult items. But giving more points is also an option, we're still evaluating the best approach.
- I'v bought rocket blueprint, which seems pointless to use right now, the costs to craft (the basic rocket) are about 3-4 times higher then selling the materials. I believe the heavy rocket is a bit cheaper in comperison but still a huge loss.
Yes, crafting rockets is kinda pointless now, but we'll fix it, promise!
- It would be nice to see what ingredients a crafting recipe needs before buying it.
See below.
- Often the loading of the page takes a rather long time and somehow when that happens and I stop loading the page I can continue.
That is mostly the fault of adalso.com ad. They are the slowest. We'll simply stop serving those ads quite soon, they are not worth it.
- (This is more for later on development) A wikia and an official forum for different topics and trading etc.
Forum is coming along. But for the wiki, there's probably not going to be one. Players are free to start their own and document all the blueprints, etc, but we don't want that information to be part of the game (mystery factor).
Also I was wondering if there is any cap on the skill level, I hope it goes to level 99 or even higher
There's actually NO skill cap at all, but realistically, you won't get far after level 30, because it will take you forever. When/if players reach that point in the game, this will probably be adjusted with more new challenges, that are hard, but give you the needed boost.
See'ing a lot of potential in this game and can't wait to see how it will work out once the game has been advertised and more populated!
Time to get a headstart on those people
Yes, I can't wait too. The full potential, i.e. squad vs squad wars (with planet takeovers), always populated marketplace, etc has not yet been reached.