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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 98. (Read 109676 times)

hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Sorry, I guess the terminology is unclear :( CPU points are you current total. CPU rate is the amount you get per one captcha. It goes down gradually the more adblocking you do (to zero).

It went back up because I've reset your account just now :)
Aaaaaah, I see! Guess I'll have to unblock your ads then. :P How long does it take for the CPU rate to go back up?

Well, in the final version it will never go back up, accounts will end up banned instead. During the beta, though, I reset most of the accounts manually once a day (sigh).

Good game but please increase the reward...  :-\

Hello, fuathan.

Thanks for your input. We're working on it. Probably going to decrease, though :P
hero member
Activity: 1092
Merit: 520
Aleph.im
Good game but please increase the reward...  Undecided
copper member
Activity: 3892
Merit: 2197
Verified awesomeness ✔
Sorry, I guess the terminology is unclear :( CPU points are you current total. CPU rate is the amount you get per one captcha. It goes down gradually the more adblocking you do (to zero).

It went back up because I've reset your account just now :)
Aaaaaah, I see! Guess I'll have to unblock your ads then. :P How long does it take for the CPU rate to go back up?
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
I am not getting any CPU points after solving the captcha. :-\

Can you tell me your in-game name? (possibly via PM if you don't want it public)

Edit: quite sure it's http://www.satoshigalaxy.xyz/help/faq#my-cpu-rate-is-going-down-why this issue.
bitcoininformation and it didn't went down, it just didn't get added when I solved the captcha. Just tried it again and it works now for some reason.

Sorry, I guess the terminology is unclear :( CPU points are you current total. CPU rate is the amount you get per one captcha. It goes down gradually the more adblocking you do (to zero).

It went back up because I've reset your account just now :)
copper member
Activity: 3892
Merit: 2197
Verified awesomeness ✔
I am not getting any CPU points after solving the captcha. Undecided

Can you tell me your in-game name? (possibly via PM if you don't want it public)

Edit: quite sure it's http://www.satoshigalaxy.xyz/help/faq#my-cpu-rate-is-going-down-why this issue.
bitcoininformation and it didn't went down, it just didn't get added when I solved the captcha. Just tried it again and it works now for some reason.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
I am not getting any CPU points after solving the captcha. Undecided

Can you tell me your in-game name? (possibly via PM if you don't want it public)

Edit: quite sure it's http://www.satoshigalaxy.xyz/help/faq#my-cpu-rate-is-going-down-why this issue.
copper member
Activity: 3892
Merit: 2197
Verified awesomeness ✔
I am not getting any CPU points after solving the captcha. Undecided
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Congratulations on reaching beta status! Took a break from playing but since you have quite a few changes added I decided to test some of them out.

Thank you!

Jobs are a bit rough not sure if I am in a bad cluster of systems or not but they all require me to travel across the whole galaxy to extremely dangerous locations. Not exactly easy for the reward amount but it seems close to impossible to complete some of them without a ton of upgrades which cost a ton compared to the rewards. Possible end game I'm sure but the grind to get there looks meh.

Job rewards are calculated correctly, but the abundance of "travel across whole galaxy" deals is depressing, you're right. This is going to be addressed.

Just a few thoughts using the account I had from alpha.opic=1261310.msg13502193#msg13502193 date=1452400274]
Currently can't do much but mine, refine and run from pirates which isn't too bad. And at the moment copper is plentiful with some rare spikes of some higher ores which puts me at roughly 100 satoshi per 5 min mining run with 2 lasers depending on the system if I get all copper. Its not terrible but everything feels so terribly expensive.

As announced, yeah, the ratios for everything are going to be tuned to make progression more smooth. Right now it's more of a plateau thing. The "problem" we have is that once you get to certain levels, there's no going back (ships and equipment don't break down, skills don't go down), and your earnings improve drastically. So we try to delay those shifts with some grind.

Some players have figured out ways to be most effective during the "mostly copper" phase, though, with a bit of crafting and sector-jumping.


And I have one hint for everyone: cooperation is key to success in this game. Be it marketplace or squad-forming to hunt pirates together, the scales will be tipped to your favor if you do it with other people. Trying to do everything by yourself will always be harder.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Sweet! I found another 'problem' when landing on the planet with ID 265. When I press the recruit button without entering how much Satoshi's I want to spend, it gives me an "Malformed amount parameter"-error. That is, of course, perfectly fine behavior, but it would be more user friendly if you set a standard value in the input box and made sure it can't decrease below 0:
Code:

Or maybe even remove the whole box as you can't recruit people from an uninhabited planet. By the way, it's pretty hard to see that it's an input box, I thought it was a message at first. ;D



EDIT: I also recommend using as much Ajax requests as possible. It would highly improve the game. Anyway, I really like this concept and if I can help with something hit me up.

You're lucky you haven't seen early days of Alpha, almost every error message was like that :/ Thanks for the report, this (and few other places of form input) will be fixed to allow smoother interactions.

I can't promise much AJAX, but there are definitely improvements to be made in that area.

If you have any other ideas/suggestions, feel free to post them too :)
newbie
Activity: 26
Merit: 0
Congratulations on reaching beta status! Took a break from playing but since you have quite a few changes added I decided to test some of them out.


Jobs are a bit rough not sure if I am in a bad cluster of systems or not but they all require me to travel across the whole galaxy to extremely dangerous locations. Not exactly easy for the reward amount but it seems close to impossible to complete some of them without a ton of upgrades which cost a ton compared to the rewards. Possible end game I'm sure but the grind to get there looks meh.

The ui improvements are nice and the tutorial helps a ton especially when starting fresh.

Currently can't do much but mine, refine and run from pirates which isn't too bad. And at the moment copper is plentiful with some rare spikes of some higher ores which puts me at roughly 100 satoshi per 5 min mining run with 2 lasers depending on the system if I get all copper. Its not terrible but everything feels so terribly expensive.

Just a few thoughts using the account I had from alpha.
copper member
Activity: 3892
Merit: 2197
Verified awesomeness ✔
Sweet! I found another 'problem' when landing on the planet with ID 265. When I press the recruit button without entering how much Satoshi's I want to spend, it gives me an "Malformed amount parameter"-error. That is, of course, perfectly fine behavior, but it would be more user friendly if you set a standard value in the input box and made sure it can't decrease below 0:
Code:

Or maybe even remove the whole box as you can't recruit people from an uninhabited planet. By the way, it's pretty hard to see that it's an input box, I thought it was a message at first. Grin



EDIT: I also recommend using as much Ajax requests as possible. It would highly improve the game. Anyway, I really like this concept and if I can help with something hit me up.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
I think I found a bug: Imgur. Nevermind, I confused CPU with Energy required. The blue letters are hard to see and I just noticed them. my bad. ;D

Hello, Mitchełł.

Thanks for your report. Although you've already figured out that there wasn't a bug in this particular instance, please keep in mind, that the client-side javascript timers and server-side timers can go slightly out of sync :( That's a generic problem (seen on other faucets, for example, as well) with all client-server games.

Nevertheless, I've added 2 tickets to our internal bug tracker: "make energy cost more readable", and "try to improve timer accuracy as much as possible" (I think shaving off a few seconds of inaccuracy is possible via some rigorous time-stamping).
copper member
Activity: 3892
Merit: 2197
Verified awesomeness ✔
I think I found a bug: Imgur. Nevermind, I confused CPU with Energy required. The blue letters are hard to see and I just noticed them. my bad. Grin
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Alpha test is over. Thanks to all participants and, especially bug reporters.

Beta status approached.

That means that the game is feature-complete. Everything from our initial outline is in the game, engine-wise. That doesn't mean new features will not appear, we still have a list of about ~100 things we'd like to add into the game, not counting content. That does mean however, that what you see now represents the game fairly well (no more "but it's just an alpha" excuses).

During the beta, we'll focus on site design, user experience, graphical aspects, etc. We'll also tune the costs of all in-game things and will try to find the most fair ratio/rates for everything. There is one "stand-alone" feature planned, that'll likely make it in before the game is released.

Planet owners: expect mineral composition to unexpectedly change on your planets, those were half-assed before.

As always, please report any encountered bugs, and feel free to ask any questions.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Major updates.

All the planetary facilities have been implemented. In addition to quarries; refineries, factories and local marketplaces all work now. If you have enough resources, even a ship can be built.

Orbital Cannon is now usable too. This powerful weapon can wreck havoc onto planet surfaces and is essential for capturing established and fully upgraded colonies.

With that, we're approaching the Beta status. I'll post additional message explaining what that means for existing and future players.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
I started playing the game a few days, sorry if I say something wrong.
I bought the ability to make circuits (Blueprints in the game) 40nm PCB, it appears in the crafting area in the factory tab.
Then I bought the ability to make 30nmPCB circuits but it does not appear in the same tab as the 40nm PCB. is a bug or is elsewhere?

Hello, jackson51.

Thanks for your report! We've checked, and indeed the "30nm PCB" item was bugged :/

It should now appear in the blueprints list along with other items. Please report back if there's still a problem.



Everyone,

The new year gifts will stop being added to new accounts in 30 minutes. In 4 hours, you should be able to claim your gift. Happy new year!
newbie
Activity: 11
Merit: 0
I started playing the game a few days, sorry if I say something wrong.
I bought the ability to make circuits (Blueprints in the game) 40nm PCB, it appears in the crafting area in the factory tab.
Then I bought the ability to make 30nmPCB circuits but it does not appear in the same tab as the 40nm PCB. is a bug or is elsewhere?
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
No real news, but we've recharged faucetbox with 250 000 more satoshi as some players need those :) [confirmations pending]
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
We've received reports, that Referral locking is not as solid as promised. Upon initial investigation, we've found out, that sadly, this is true -- some referrals are not being registered correctly. Please do not be alarmed -- we're on to it. Thanks to HTTP Referrer field that we log, we can still reconstruct which users came from where and we're going to assign those referrals to you manually in the course of the next week. If you see your ref. count suddenly spike up, you now know why. But firstly, we'll make sure the locking is as solid as promised.

OK, we've fixed the ref.locking mechanism. The cookie is now set for 2 years (similarly to what google does with their cookie). We've also manually assigned some referrals from the past.

It looks like some people remove the ref. part of the URL when they visit, out of spite. Not much we can do to help you here guys, sorry :(

I've also got some questions regarding the ref.payment and how it's made. The FAQ will be updated with this info, but in the meantime, the rundown is this:
you get percentage from every withdraw. Thus, players who reinvest satoshi into the game are not going to bring you much income. However, I assume they have a plan to start withdrawing at some point (?), so you just have to be patient. Another point is that if someone withdraws less than 100 satoshi, you get nothing. Sorry, we'll probably fix that in the future, but keeping decimal satoshi (i.e. 90 satoshi * 10% = 0.9 share) inside the system is something we really really don't want to do. Lastly, we accumulate your ref. bonus and send out every 6 hours. That's to minimize our hits to the FaucetBOX API, and the 6 hour interval was chosen for reasons I'll probably explain in another post. Hope that answers all the questions. Feel free to ask if something's still unclear.

Update: we've added all that to the help section of the site. Privacy Policy and the FAQ were updated too.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Hi,

My account balance have been over 10k for more than a week now. I read on FAQ link that you transfer the payments usually every sunday, however I haven`t received a payment so far. Is there an issue with payment process? Your feeddback will be appreciated.

Hello, Nomad88.

I think you've mistaken us with some other game. Here's a link to the relevant question in the FAQ: http://www.satoshigalaxy.xyz/help/faq#how-do-i-cash-out

Our payouts are instant, via FaucetBOX and/or Paytoshi. To withdraw your satoshi you have to visit a "GPD Outpost" (or "GPD HQ" in Sol) space station and click on the "Bank" tab.

Please report back if that doesn't work for you.
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