- [BUG] Failed targeting leads to even weirder redirects.
- [BUG] Warehouse max capacity is 9 instead of 10.
- [BUG] NPCs should be more forgiving. (@captcher)
- [BUG] Tracking stat is missing from equipment details.
- [BUG] Marketplace filters should point to 1st page. (@captcher)
- [BUG] Chat eats out angled brackets and forward slash.
- [BUG] Failed jobs still showing as "in progress". (@captcher)
- [BUG] Planet sub-menu on main menu shows wrong modules.
- [BUG] Defense Grid can attack unreachable ships. (@captcher)
- [ENC] Show some job destination sectors on map/NAV skill.
- [ENC] Add ability to sell ships.
- [ENC] Allow to combine reactors. (@darkky)
- [ENC] I wanna press Enter to squadcast, damnit.
- [ENC] Tabbed chat system.
- [ENC] Show Trade and Jobs limits.(@captcher)
Some notes:
The Navigation skill is finally doing something. First of all it allows you to see nearby unvisited sectors, larger your skill, further the reach. Secondly it finally increases your job limit (but not linearly).
There was a small bug in the last update that was not allowing more than 9 warehouse slot upgrades, should've always been 10.
You can finally sell ships. You can't sell your initial ship, still. And there's no trade-in option, but the general ability is there.
And, please enjoy the new chat system, including tabs, private messages and ability to press Enter on whichever tab you're on to send to appropriate destinations.
Finally, we had to rewrite a very low-level database module, which lead us to tweak each and every page and action in the game. We gave it a thorough testing, but there's a possibility we missed something. So, once again, if some feature that was working perfectly is now giving you problems, please report and we'll try to amend that ASAP.
Edit: there was a hiccup with new chat system roll-out. Seems to be fine now. Is it fine?