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Topic: [ANN][CRC] Craftcoin - Portable Minecraft Game Currency w. Economy Plugin - page 18. (Read 92437 times)

full member
Activity: 156
Merit: 100
Sigh - apparently i've got it good and phucked up now. I will continue working and update you all ASAP.
legendary
Activity: 1764
Merit: 1018
Probably I get all coins from testnet with my 2Ghash:

21:23:28

listtransactions


21:23:28

[
{
"account" : "",
"category" : "immature",
"amount" : 10.00000000,
"confirmations" : 11,
"blockhash" : "3aad30f637fc85358cf574aaca2c8badadae44e4693881e35f6f2a498dcc958f",
"blockindex" : 0,
"txid" : "a79554e3af956fdee0137c0d60632153558a49cabf7f485b99da3b1870e480f6",
"time" : 1376169501
},
{
"account" : "",
"category" : "immature",
"amount" : 10.00000000,
"confirmations" : 10,
"blockhash" : "8d04ac4739f150d6ec4b9c609bddb2f82e93de61ef450ab7281ac493676b0c07",
"blockindex" : 0,
"txid" : "77beae44790812c72d42dff88276ae20c6ca22e363fe3045863a9f080fffd837",
"time" : 1376169504
},
{
"account" : "",
"category" : "immature",
"amount" : 10.00000000,
"confirmations" : 9,
"blockhash" : "afb99117615f66e814a9bfcac1a89c8627f1cfa5e7530fa539575591234f1d35",
"blockindex" : 0,
"txid" : "fb317ef46ffb83392bd7ea67df58c5e22107930d28a01fc49336244f731c0983",
"time" : 1376169556
},
legendary
Activity: 1232
Merit: 1094
if i could get a volunteer or two to hit testnet for a bit that would be great.

addnode=65.167.153.115:45883

Same,

block 36: increased by 4X

However, then I got kicked from the network.  I assume by an old node, since it was an illegal block.

Connected again and then

block 48: increased by 4X

Also, it looks like I am not getting all the testnet coins Smiley.
legendary
Activity: 1764
Merit: 1018
if i could get a volunteer or two to hit testnet for a bit that would be great.


addnode=65.167.153.115:45883



Connected, you should see it  Smiley
full member
Activity: 156
Merit: 100
if i could get a volunteer or two to hit testnet for a bit that would be great.


addnode=65.167.153.115:45883

legendary
Activity: 1232
Merit: 1094
Same problem here.

Feeling bored, so I started mining Smiley.  At least it would test the new updating code.

I was getting new blocks every second or so.

At block 36, it increased by 4.

At block 48, it increased by 4 too.

Btw, anyone else who is restarted from genesis seeing the chain, it is at block 50 now?

I have 2 connections and they would have broken them if they were the old clients (since I am sending out invalid blocks).
full member
Activity: 156
Merit: 100

There doesn't seem to be switch-over code?

From the github link, the new parameters are:

nTargetTimespan: 1 hour
nTargetSpacing: 5 minutes

This suggests a 12 block re-target time, rather than 1 block?

You also use 6 re-targeting periods to work out the new difficulty, so averaged over 6 hours.

I renamed my craftcoin directory to backup and started the client.  It downloads the first 11 blocks and then stalls.

I assume what is happening is that the 12th block (first retarget) has the wrong difficulty, according to the new rules.

You need to have the old difficulty rules up to block 9331 and then switch to the new rules.

An easier option would be to just have a checkpoint at 9331 and skip verification of the difficulty updates until then.


...indeed
totally my fault, i'm on it.
legendary
Activity: 980
Merit: 1000
Need a campaign manager? PM me

There doesn't seem to be switch-over code?

From the github link, the new parameters are:

nTargetTimespan: 1 hour
nTargetSpacing: 5 minutes

This suggests a 12 block re-target time, rather than 1 block?

You also use 6 re-targeting periods to work out the new difficulty, so averaged over 6 hours.

I renamed my craftcoin directory to backup and started the client.  It downloads the first 11 blocks and then stalls.

I assume what is happening is that the 12th block (first retarget) has the wrong difficulty.

You need to have the old difficulty rules up to block 9331 and then switch to the new rules.

Same problem here.
legendary
Activity: 1232
Merit: 1094

There doesn't seem to be switch-over code?

From the github link, the new parameters are:

nTargetTimespan: 1 hour
nTargetSpacing: 5 minutes

This suggests a 12 block re-target time, rather than 1 block?

You also use 6 re-targeting periods to work out the new difficulty, so averaged over 6 hours.

I renamed my craftcoin directory to backup and started the client.  It downloads the first 11 blocks and then stalls.

I assume what is happening is that the 12th block (first retarget) has the wrong difficulty, according to the new rules.

You need to have the old difficulty rules up to block 9331 and then switch to the new rules.

An easier option would be to just have a checkpoint at 9331 and skip verification of the difficulty updates until then.
full member
Activity: 156
Merit: 100
Not syncing even with 4 connections.

Any good nodes?


65.167.153.115


65.167.153.125

you can also add cryptocoinexplorer since it has confirmed as updated.
legendary
Activity: 980
Merit: 1000
Need a campaign manager? PM me
Not syncing even with 4 connections.

Any good nodes?
full member
Activity: 156
Merit: 100
legendary
Activity: 1064
Merit: 1000
CryptoCoin Explorer has been updated.
full member
Activity: 156
Merit: 100
Git Updated: https://github.com/craftcoin

Windows Build: http://spendlitecoins.com/downloads/craftcoin_1.1.2.zip



Best Of Luck, And Enjoy.



NOTE: The link on the "downloads" page on the craftcoin.net website DOES NOT LINK TO THE CURRENT BUILD. You must use the above link to download the latest version.


What is the change in this? How is the difficulty problem being handled?


This is nothing more than a band-aid fix.

Changes are as follows:
Difficulty will re-calculate every block
max adjustment will be 200%

This patch does absolutely nothing to correct the inherent problem, it will only (possibly) get the coin moving again until it gets slammed with hashrate.


legendary
Activity: 980
Merit: 1000
Need a campaign manager? PM me
Git Updated: https://github.com/craftcoin

Windows Build: http://spendlitecoins.com/downloads/craftcoin_1.1.2.zip



Best Of Luck, And Enjoy.



NOTE: The link on the "downloads" page on the craftcoin.net website DOES NOT LINK TO THE CURRENT BUILD. You must use the above link to download the latest version.


What is the change in this? How is the difficulty problem being handled?
full member
Activity: 156
Merit: 100
Git Updated: https://github.com/craftcoin

Windows Build: http://spendlitecoins.com/downloads/craftcoin_1.1.2.zip



Best Of Luck, And Enjoy.



NOTE: The link on the "downloads" page on the craftcoin.net website DOES NOT LINK TO THE CURRENT BUILD. You must use the above link to download the latest version.
legendary
Activity: 1232
Merit: 1094
Anybody know where to do this? I cannot seem to find it.  Huh

Do you have the alert keys?

Inherently, the old clients can form a network on their own.  If you force them to be disconnected, you aren't preventing them doing that, just forcing the 2 networks apart.

Do you have control over all hard-coded seed nodes?

You could set them up so that they don't forward addresses for old clients.
full member
Activity: 156
Merit: 100

Also make sure it disconnects old clients, so we don't get the forks like Philosopherstone and Noirbits had when it got hardforked


Anybody know where to do this? I cannot seem to find it.  Huh
legendary
Activity: 1526
Merit: 1002
Waves | 3PHMaGNeTJfqFfD4xuctgKdoxLX188QM8na
Band-aid it is then. I will prepare it and push it out. Expect it by the end of the weekend.


Great! I'll throw a frew hashes at it to get it to the diff change, so update the topic when it's pushed out.
Also make sure it disconnects old clients, so we don't get the forks like Philosopherstone and Noirbits had when it got hardforked
full member
Activity: 156
Merit: 100
Band-aid it is then. I will prepare it and push it out. Expect it by the end of the weekend.
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