Regarding the coin contest, the idea was also to involve and interest the middle class? So how will the pricetable be constructed? Whats the minimum amount of coins one should have to receive any sort of small price/encouragement? And what would that small price be, CAN or CK or W1616 or similar? Things have of course changed A LOT since the first draft of the contest, but only giving big prizes to the 3 first in the competition would be very boring for the new players / middle class
I would be ready to donate 500 CAN, to be used as prices.
Greetings, goldbug (336)
Dear goldbug,
it is indeed so that the idea was to especially involve and give incentives to the newer and more fresh players (~middle class?). I posted a preliminary score table, and in each category the 3 best performing players will be rewarded. The score itself is not affected by the players' status; instead, their prize is increased 1-fold (The Most Ancient players), 2-fold (The Ancient players) or 4-fold (The newer players).
As a hint, notice that there are 3 categories of coin types: Gold, Silver and Copper. Then there are 3 categories of contests within each: The Cornerer, The Historian and The Hoarder.
Since each of these 3x3 = 9 coin categories will have 3 best payers rewarded, there will be a total of 27 "opportunities" to end up in a rewarded spot. I'll take that back. After discussing with Zechariah again, we are planning re-do the final prize formula to reach beyond top 3, into possibly even far as "top 50" etc with a weighting for middle class, so this will be great
!
And as earlier said, all characters in-game will automatically participate. Any tactics are up to you, but my hunch of a suggestion is that if you're uncertain whether you'll perform well or not, try to pick a single (or at most few) neglected categories, and aim at a single contest type (for example, Historian rewards significantly for owning all coins specific to an era). The scoring metrics are now public, and I hope not to have to change them. I will try to make a preliminary example excel to help people understand prize and scoring. As before, Gold:Silver:Copper will have the total prize pool allocated to them with a ratio 3:2:1; thus 50% of all prizes go to Gold contests, 33% to Silver and 17% to Copper.
Few things were decided today regarding the coin contest after discussing with GM Zechariah:-
The end of the competition will be bound to a real-life date, and that would be 5th of November 2016. This date was chosen because that's when the 50th year Jubilee was held, and thus grabs an excellent 200 year span within CK when connected to real-life calendar (see post
https://bitcointalksearch.org/topic/m.9444802 for date). Exact ending time in UTC will be announced later (presumably 3 PM UTC).
Also, it's convenient that there's now exactly one month to plan and act in the coin contest.- Zechariah outlined that
character IDs #1 to 48 are The Most Ancient and IDs #49-102 are the Ancients. The IDs 103+ are considered thus newer players, and they receive the highest reward-fold (4-times).
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I will set up a donation account for prizes (we so far have bunch of gold, silver, CAN, etc promised by the esteemed players), so everybody will be able to see the whole prize pool in real-time. I will make an official summary of CK coin contest where I will also have an example of how the prizes will be allocated among the winners in each scenario (you could look up my post in last page also for that). Prize donators will be acknowledged and kept track of naturally, and publicly visible (also through the transaction log). This will be my next priority step.
Hope this helps, I'll keep you updated!