After halving mining revenue drops by 50% due to block reward reduction.
Only the block-rewards will drop by 50%, block rewards is not revenue, it is not even the most important element of mining revenue.
Unprofitable miners turn off machines, increasing time to find block.
Only valid for a maximum of any given 2016 blocks.
Longer block times further reduces revenue for active miners, forcing more miners to turn off.
Unprofitable miners can turn off their gears, come back after another 2016 blocks have been mined since difficulty will be a lot lower, so your argument is invalid.
Longer block times increase EPOC duration, making difficulty adjustment further away.
It's always a matter of 2016 blocks, the difficulty is based on that number the word "duration" makes no sense and changes nothing.
Mempool get overloaded as too little miners with too high difficulty. Slowing or freezing transactions. (higher fees may counteract this)
This does not affect miners, it affects senders.
No new miners join as difficulty is just to high, with little chance of finding blocks.
There is no need for new miners to join, a single miner can keep the blockchain going, whoever is profitable will stay, whoever mines at loss will leave and wait for either a drop in difficulty or a rise in price, if non of the above happens, it means there are ENOUGH miners and the economy of mining can't accept newcomers unless they 1- find a cheaper source of power 2- buy more efficient gears, rinse and repeat, this is not the first halving, not the last, 2 previous halvings went perfectly fine, what makes you think this one is going to be any different?